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Exploding kittens refactor #302
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Playing more games Adding helper functions for game states.
# Conflicts: # src/main/java/llm/JavaCoder.java
Program Search and LLM integration
…arch # Conflicts: # src/main/java/games/loveletter/features/LLStateFeatures.java
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Exploding Kittens has now been updated to use StandardForwardModel (instead of TurnOrder) and IExtendedSequence (in place of the old 1st Edition tracking of reactions in the FM directly).
This has kept most of the game state the same, but has re-written the Actions pretty much from scratch.
The functionality of the game has also been completed - the main thing being that 2 identical Cat cards can now be played to take random card from another player.
(Also some new sparkling unit tests have been added!)