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Releases: FelicitusNeko/meritous-ap

Almost 1.4

04 Jun 23:57
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Almost 1.4 Pre-release
Pre-release

Includes SDL2 patch by @jknorr1992 and latest apclientpp.

Notes:

  • Includes custom SDL2_mixer build. This is tested only as far as the title screen, and not tested at all on Linux.
  • Win32 release is on life support. The ASIO library required by apclientpp is no longer available for Win32. (Since I have it installed already, I still have it, but it is not getting updated.) It is provided nonetheless because a 32-bit save may not work with the 64-bit build.

※ Reissued June 16 due to malformed meritous-ap.json file causing crash.

Release 1.3

04 May 21:17
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Since last pre-release:

  • Updated apclientpp and related libraries
  • Compile now requires openssl libraries due to Archipelago moving toward using wss:// protocol

Since last full version:

  • Added item randomiser
  • Added Archipelago Multiworld support
  • New title screen and ending screen for wuss training mode
  • Updated documentation
  • Lore changes to distinguish this game from vanilla Meritous (albeit being functionally the same)
  • Statistics tracking
  • New artifact "Portable Compass" - hold C to use after finding it

Yet to do:

  • Update SDL to version 2 (PR #16 has this ready to go, but I've yet to review it)
  • Change tracker file loading to use libxmp
  • I think there's a Meritous fork which adds new enemies; look into adding those as an optional expansion

※ Minor hotfix: the default server listed in meritous-ap.json has been changed to wss://archipelago.gg

1.3 RC2

25 Oct 19:21
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1.3 RC2 Pre-release
Pre-release
  • update to latest apclientpp
  • change "forfeit" to "release" in line with AP changes
  • disable built-in gamepad handling as it was causing issues; please use JoyToKey or AntiMicroX for gamepad support

Full Changelog: v1.3-rc1...v1.3-rc2

1.3 RC 1

05 May 04:57
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1.3 RC 1 Pre-release
Pre-release
  • new title screen
  • game now always starts with a minimum of three lives
  • credits and end-game stats now properly display
  • fix evolutions not properly applying on load
  • compass issues should now be fixed
  • add photosensitivity warning on start
  • lore changes have been applied to documentation and final boss text

Warning: save files are not compatible with previous version.

Pre-release 0.9.4

14 Mar 17:46
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Pre-release 0.9.4 Pre-release
Pre-release
  • Local randomizer now accounts for Portable Compass
  • Fix properly setting current boss variable on receiving Cursed Seal
  • Fix displaying PSI Keys/Cursed Seal in PSI Pedestal rooms, cleared boss rooms, and ending sequence
    • this was broken due to the addition of the Portable Compass
  • Use state of item stores to determine whether PSI Keys are accessible
  • Announce victory earlier
    • Announced after beating the boss, not after the ending sequence
  • Fix credits getting interrupted immediately upon starting

Pre-release 0.9.3

10 Mar 00:05
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Pre-release 0.9.3 Pre-release
Pre-release
  • Rework storage of AP checks
  • Fix boss and pedestal room generation
  • Clarify item received messages
  • Display number of next check for caches/chests
  • Allow cost scaling to be defined by rando provider
    • Matched by a change to AP server module to serve cost scaling factors to client
  • Implement "Portable Compass" artifact
    • Once found, hold C to display compass anywhere

Pre-release 0.9.2

27 Feb 18:59
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Pre-release 0.9.2 Pre-release
Pre-release
  • Fix storage and formatting of statistics
  • Allow player to post victory upon returning the Cursed Seal to the Entrance, win or lose against the final boss (AP only)
  • Properly track items received from server and other players
  • Display items being sent to other players
  • Increase crystal gain from check drops
  • Replace most references to "Wuss Mode" with "Training Mode", as it is internally referenced
    • Ending screen still needs to be replaced
  • Replace assets for PSI Enhancement panels with Alpha/Beta/Gamma cache icons
  • Prepare for the possibility of certain generation parameters being configured via YAML settings

Pre-release 0.9.1

20 Feb 22:46
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Pre-release 0.9.1 Pre-release
Pre-release

This build is fully capable of connecting to an Archipelago server equipped with a Meritous server module. Please note that official AP support has not been released, but this may happen for AP 0.2.6.

Pre-release 0.5

05 Feb 03:39
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Pre-release 0.5 Pre-release
Pre-release

This pre-release features a local version of the item randomiser. It has not been tested beyond the first few minutes of gameplay at the time of release.