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This is FNA, an XNA4 reimplementation that focuses solely on developing a fully | ||
accurate XNA4 runtime for the desktop. | ||
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Project Website: https://fna-xna.github.io/ | ||
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License | ||
------- | ||
FNA is released under the Microsoft Public License. See LICENSE for details. | ||
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FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. | ||
See lzxdecoder.LICENSE for details. | ||
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FNA uses code from the Mono.Xna project, released under the MIT license. | ||
See monoxna.LICENSE for details. | ||
Project Website: <https://fna-xna.github.io/> | ||
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Documentation | ||
------------- | ||
Documentation for FNA can be found on the FNA wiki: | ||
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https://github.com/FNA-XNA/FNA/wiki | ||
<https://github.com/FNA-XNA/FNA/wiki> | ||
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Found an issue? | ||
--------------- | ||
Issues and patches can be reported via GitHub: | ||
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https://github.com/FNA-XNA/FNA/issues | ||
<https://github.com/FNA-XNA/FNA/issues> | ||
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License | ||
------- | ||
FNA is released under the Microsoft Public License. See LICENSE for details. | ||
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FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. | ||
See lzxdecoder.LICENSE for details. | ||
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FNA uses code from the Mono.Xna project, released under the MIT license. | ||
See monoxna.LICENSE for details. |
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FNA is released under the Microsoft Public License. | ||
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FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. | ||
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FNA uses code from the Mono.Xna project, released under the MIT license. | ||
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Full license information can be found at https://fna-xna.github.io/license/. |