Skip to content

This is Plugin for Godot and is used for create multimesh by mouse draw

License

Notifications You must be signed in to change notification settings

Dprestino/EminMultiMesh

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

21 Commits
 
 
 
 
 
 

Repository files navigation

EminMultiMesh

This is a Plugin for Godot and is used for create multimesh by mouse draw

Step 1. Download and insert into your project folder
Step 2. Going to Project -> Project Settings -> Plugins and activate the plugin, a window will appear in the 3d viewport.
Step 3. Click on Add for add the mesh file .tres (!IMPORTANT MUST HAVE THE NAME INTO MESH->RESOURCE->NAME).
Step 4. Toggle on a Draw checkbutton and press on added button.
Step 5. Draw on 3d viewport by click left of mouse.
Step 6. In the scene tree you will now find a multimeshinstance among its properties in the inspector you will find the toggle collider (Activate if you want that its collide).
Step 7. Going into window plugin and select brush and finally generate.

Thanks goes to fenix who helped me understand how to make a plugin and also to the STBL project, which is why I made this plugin

About

This is Plugin for Godot and is used for create multimesh by mouse draw

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • GDScript 100.0%