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Building Gadgets 3.7.3 - 1.16.4

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@MichaelHillcox MichaelHillcox released this 20 Dec 16:56
· 125 commits to master since this release

[3.7.3 - 1.16.4] - 2020-12-20

Added

  • Fluid Only Mode to the Destruction Gadget allowing for the gadget to only remove fluids instead of both 💧 - @michaelhillcox #539
  • Template manager now supports ALL templates from 1.14+ this only works from this version onwards. Missing blocks will be ignored. - @michaelhillcox

Changed

  • The Copy and Paste Gadget no longer removes it's anchor automatically. You have to do it manually. This is to allow for large builds to be built in stages. - @hvdklauw #565
  • Templates are now on version 2.1.0 to mark a stable version.

Fixed

  • An issue introduced in the last release that stopped any Templates working 🤦 - @michaelhillcox #551
  • Effect block updating the blocks around it too early. Torches no longer pop off when using the Exchanger 🔥 - @michaelhillcox #561
  • An issue causing Construction Paste Blocks to forget their mimic block - @hvdklauw #548
  • The Pasting Gui (in the Copy Paste Gadget's flow) now retains and re-loads the gadgets pasting offset - @hvdklauw #566
  • The gadget being indicated as repairable which is causing issues with mods that repair items... Whoops... - @hvdklauw #557
  • The Copy and Paste gadget messing with states in a weird way... This covers a few issues with the paste function of the template system. - @hvdklauw #554
  • The Copy and Paste gadget losing it's orientation on copy - @hvdklauw #554