Building Gadgets 3.7.3 - 1.16.4
MichaelHillcox
released this
20 Dec 16:56
·
125 commits
to master
since this release
[3.7.3 - 1.16.4] - 2020-12-20
Added
Fluid Only Mode
to the Destruction Gadget allowing for the gadget to only remove fluids instead of both 💧 - @michaelhillcox #539- Template manager now supports ALL templates from
1.14+
this only works from this version onwards. Missing blocks will be ignored. - @michaelhillcox
Changed
- The Copy and Paste Gadget no longer removes it's anchor automatically. You have to do it manually. This is to allow for large builds to be built in stages. - @hvdklauw #565
- Templates are now on version
2.1.0
to mark a stable version.
Fixed
- An issue introduced in the last release that stopped any Templates working 🤦 - @michaelhillcox #551
- Effect block updating the blocks around it too early. Torches no longer pop off when using the Exchanger 🔥 - @michaelhillcox #561
- An issue causing Construction Paste Blocks to forget their mimic block - @hvdklauw #548
- The Pasting Gui (in the Copy Paste Gadget's flow) now retains and re-loads the gadgets pasting offset - @hvdklauw #566
- The gadget being indicated as repairable which is causing issues with mods that repair items... Whoops... - @hvdklauw #557
- The Copy and Paste gadget messing with states in a weird way... This covers a few issues with the paste function of the template system. - @hvdklauw #554
- The Copy and Paste gadget losing it's orientation on copy - @hvdklauw #554