Editor for sprites stored in SPR format files.
Created in 1992 for use on video games developed in Turbo Pascal for MS-Dos.
It's possible that this program is compilable with Free Pascal but I haven't tried. Units not supplied can be found in the DeveloppeurPascal/librairies-TurboPascal repository. If any are missing, please let me know so that I can add them.
You'll find the binaries (8 bits) in the “release” folder. This is the September 19, 1993 version. You can only run it on an MS-Dos emulator, Windows 3.x or 95. There's no point in trying it on Windows beyond these versions.
Check out my other open source projects in Turbo Pascal if you're interested in software archeology.
Follow my development streams of software, video games, mobile applications and websites on my Twitch channel or as replays on Serial Streameur mostly in French.
This source code is distributed under the AGPL 3.0 or later license.
You are generally free to use the contents of this code repository anywhere, provided that:
- you mention it in your projects
- distribute the modifications made to the files supplied in this project under the AGPL license (leaving the original copyright notices (author, link to this repository, license) which must be supplemented by your own)
- to distribute the source code of your creations under the AGPL license.
If this license doesn't suit your needs, you can purchase the right to use this project under the Apache License 2.0 or a dedicated commercial license (contact the author to explain your needs).
These source codes are provided as is, without warranty of any kind.
Certain elements included in this repository may be subject to third-party usage rights (images, sounds, etc.). They are not reusable in your projects unless otherwise stated.
If you think this project is useful and want to support it, please make a donation to its author. It will help to maintain the code and binaries.
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