SceneLoader is a library for generating Windows.UI.Composition.Scenes scene graphs from 3D file formats such as glTF. This project aims to simplify the design-to-code workflow for rendering 3D assets in your Windows applications.
SceneLoader currently produces a SceneNode, allowing you to programmatically construct your own Visual tree. A proposed companion Microsoft.UI.Xaml control is expected to enable 3D assets to be loaded from markup without requiring explicit management of the Visual tree.
- May 2019 Update (18362)
Target | Branch | Status | Recommended NuGet package |
---|---|---|---|
0.0.1 | master | ? |
Please use GitHub Issues for bug reports and feature requests.
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This project is supported by the .NET Foundation.