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Release 1.9.4.9

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@UnknownShadow200 UnknownShadow200 released this 08 Jul 10:51
· 225 commits to master since this release

Improvements:

  • Allow using block names in /lb and /gb commands (e.g. /lb edit, /gb copy, etc)
  • Try to preserve process's raw command line arguments when restarting on Linux
  • Change /compload to also unload the command/plugin first
  • Port forwarding GUI now also has logs panel
  • /pload and /punload output message now also includes name of plugin
  • Plugins can now use CPE message priority to temporarily override and then restore lower priority CPE messages
  • Log which levels have their saving deliberately skipped at shutdown/restart (e.g. due to games)
  • Support 'all processes CPU usage' in /ServerInfo on FreeBSD too
  • /help transform rotate

Fixes:

  • Doing /info [name] when there were over 100 partial matches before an exact match, would still show 'multiple names matched' instead of displaying the information of the exactly matching player
  • Prevent being able to load the same plugin multiple times
  • Changed PlayerDB data lookup on login to be case insensitive when name verification is disabled and the player's name is unverified
  • Some issues occurring when server runs in unsupported mode of having both classicube-account-plus enabled and player name suffixes for login authentication services
  • GUI getting stuck in restart loop when System.Windows.Forms DLL loaded successfully, but System.Drawing DLL failed to load

Minigame related changes:

  • Added: Item for buying doors in Lava Survival
  • Improved: Can now configure collision check interval for Zombie Survival, and slightly reduce default interval
  • Improved: Can now configure collision check interval for Capture the Flag, and slightly reduce default interval
  • Fixed: Opening settings GUI or doing /server reload would cause server main level to get loaded, even when a game that changed main level was running