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Release 1.9.3.4

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@UnknownShadow200 UnknownShadow200 released this 17 Aug 08:50
· 857 commits to master since this release

Additions

  • Allow custom Discord .who embed color
  • Events for messages received from a relay bot

Fixes

  • /infoswapping two players of same rank causing destination player to lose their rank
  • On some versions of WINE, if you close the server while players are still connected, you get EADDRINUSE for next few minutes if you try to start server again
  • Settings GUI icon showing default form icon on mono/wine
  • mkbundle wrapped CLI always crashing at startup
  • If you buy a login/logout/title etc while muted, you are still charged even though the message does not change
  • VecF32.Normalise on a zero vector turning into NaN (Thanks Venk)
  • Some characters in nicks not being properly escaped for Discord
  • Escaped characters from Discord like * still appearing escaped in-game
  • Workaround custom Loggers rarely throwing exceptions in their LogHandler
  • Being able to add award with same name twice
  • Can't do /reload [level] when can't do /reload
  • Custom defined default glass not having correct break sound

Improvements:

  • Log error details if fail to download required file
  • Support compiling multiple files into one DLL
  • Generate .pdb so errors have stacktraces when thrown from commands/plugins
  • Now you can remove login/logout message while muted
  • Split up /spin into /spin and /mirror
  • Actually log Discord error response text
  • Make /plugins output paginated
  • Show messages if relay bot connect fails asides from just not being enabled
  • Support resuming Discord relay bot session (should fix rarely losing 1-2 seconds of discord -> ingame chat)
  • Simplified /reload all [level] to just /reload [level]
  • /report message to also show reason to online ops
  • Don't log so much when connection is being spammed
  • Tidy up /awards output