Release 1.9.3.3
UnknownShadow200
released this
03 Jul 00:11
·
909 commits
to master
since this release
Additions
- Allow overriding default authentication mechanisms
Fixes:
- /ccols edit not working with non-ascii colour codes
- Can still vote in all games when muted now
- Prevent players using /reload inside of games (thanks forkiesassds)
- Discord bot shouldn't reply to .who if the given channel is not specified as a channel to listen on
- IPv6 link local addresses not getting treated as LAN addresses
- /map deletable also not letting you place blocks
- Can't /banip IPv6 addresses
- /baninfo erroring with MySQL
- /me not incrementing messages written in /info
- Profanity filtering not consistently apply to all methods of player chat
- When map has deletable off, and you right click while holding air, a
Deleting blocks has been disabled in this level
message would show
Improvements:
- When logging invalid config keys, it helps to also log the invalid value
- Allow adding custom compilers for scripting
- Colour error/warning messages in CLI/GUI log
- Include exception message when logging errors to console/GUI
- Unflood should pause instead of stopping physics
- Enable dual stack IPv4/IPv6 listener on Window when possible
- Convert IPv4 mapped addresses to IPv4 addresses
- Plugins should always load after main level has been loaded
- If GUI .exe version differs from .dll version, show a warning message box
- Allow changing Discord bot presence status and activity type
- IRC logs unhandled errors properly now
- Discord bot doesn't log I/O errors to server error logs now
- /Color, /Nick, /Title now say who changed them and also works better with localchat
- Discord/IRC bot shows name of unknown command now
- Try to add _ to end of IRC bot nick when nick collision occurs
- Allow disabling Discord bot presence
- /seen should default to showing your first/last login