In short: my only purpose in making this is to test my server's load see if my server can take 1k or 2k players <3
In detail, the app will create many non-premium Minecraft 1.21.1 clients to join the server, requiring the server's resources to handle a large number of players at once. The server might get tired and take a break.
SIMPLE MINECRAFT DDOS 2.0 DOWNLOAD
how.it.works.mp4
Question: Why is the software not working? Answer: The servers don't have via version and via backward plugin (my software fakes 1.21.1 client to join the server, will update more versions later), or it's a premium server.
Question: How do we DDoS non-local servers? Answer: So basically you need to know their server's PORTs
Question: Why only 1 bot is joined when DDoS-ing a non-local server? Answer: So because you're using the SAME IP to DDoS, it's easy for the router to apply mitigations to your data traffic. Most DDoS software nowadays uses botnets, which DDoS by a lot of different computers, which means different IPs, so it's hard to deal with them more than DDoS from just 1 machine. SO YOU CAN STILL DDoS other servers but try to set the DELAY TIME PER BOT to higher, maybe 10, but that's not gonna do much damage to their server btw.
Question: How can you be so handsome? Answer: Coding