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fix: Fixed the dependencies section from breaking if it fails to succ… #123

fix: Fixed the dependencies section from breaking if it fails to succ…

fix: Fixed the dependencies section from breaking if it fails to succ… #123

Workflow file for this run

name: Test Runner
on:
push:
pull_request:
workflow_dispatch:
jobs:
test:
name: Test-${{ matrix.testMode }}-${{ matrix.unityVersion }}
runs-on: ubuntu-latest
timeout-minutes: 15
strategy:
fail-fast: false
matrix:
testMode:
#- playmode
- editmode
unityVersion:
- 2019.3.15f1
- 2019.4.40f1
- 2020.3.48f1
- 2021.3.45f1
- 2022.3.43f1
- 6000.0.23f1
steps:
#Test Checkout
- uses: actions/[email protected]
with:
lfs: true
#Test Cache
- uses: actions/[email protected]
with:
path: Library
key: Library-${{ matrix.unityVersion }}
restore-keys:
Library-${{ matrix.unityVersion }}
#Test Runner
- uses: game-ci/[email protected]
id: tests
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
projectPath: ${{ matrix.projectPath }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
githubToken: ${{ secrets.GITHUB_TOKEN }}
checkName: Test results ${{ matrix.testMode }}-${{ matrix.unityVersion }}
unityVersion: ${{ matrix.unityVersion }}
customParameters: '-nographics'
#Test Artifact
- uses: actions/[email protected]
if: always()
with:
name: Test results for ${{ matrix.testMode }}-${{ matrix.unityVersion }}
path: ${{ steps.tests.outputs.artifactsPath }}