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HitsBinner module to compute simple hits maps #116
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This option is particularly useful for creating hits maps without storing the Stokes parameters.
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This is a pretty invasive patch, and I wonder if there are easier ways to implement it that don't pessimize the normal operating case. For example, I suspect that running with store_stokes_map = False only uses a little less RAM than when store_stokes_map = True and is only very marginally faster, if at all; couldn't you implement this patch more simply by simply not storing the real map at the end? I guess I'm a little unclear on the use case here.
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Sweet
This module has the same functionality as the
MapBinner
, but emits map frames that contain only a singleH
(hits) map.