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Updated changelog and build number
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BluSunrize committed Dec 12, 2016
1 parent 4a5be03 commit fc42c6a
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2 changes: 1 addition & 1 deletion build.gradle
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def mainVersion = "0.10"
def buildNumber = "52"
def buildNumber = "53"

// For those who want the bleeding edge
buildscript {
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17 changes: 17 additions & 0 deletions changelog.md
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#####Version 0.10-53
- added new shaders
- fixed Sample Drill crashing upon energy insertion
- fixed Tesla Coil crashing upon energy insertion
- fixed Revolver rendering on Tiny Potatoes
- fixed Refinery not allowing extraction
- fixed achievement for crafting the Mining Drill not firing
- retro-actively firing crafting achievements when modifying them in the workbench
- fixed Lightning Rod not building its fence-net properly
- fixed bounds and disassembly of the Lightning Rod
- fixed Splitting Conveyors sometimes not clearing temporary NBT data from entities
- fixed a bit of log spam by invalid/missing models
- fixed Blueprints not taking unstacked resources
- fixed Vertical Conveyors not rendering walls on their base properly
- fixed a dupebug with InventorySorter
- fixed Fluids not updating to existing entries when failing to register

#####Version 0.10-52 - BUILT
- added the ability for Dropping Conveyors to drop through trapdoors
- added a new shader
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