Automatic calibration scripts are written by コレヂャン
(Also general help with just everything related to real programming)
KinectToVR base is Sharky's
Rest is probably written by 公彦赤屋先
Triping organizes the whole project.
This project is licensed under the GNU GPL v3 License
You'll need:
- Visual Studio 2019 (with: C++, v142 tools, ATL)
or just build tools for same (see GitHub Actions script) - Kinect SDK 1.8 & 2.0 installed and visible in PATH
- Working installation of SteamVR for testing
Follow GitHub Actions script, or:
- Clone Valve's
OpenVR
toexternal/
(eventually remove-master
from folder name) - Restore NuGet packages for
VRInputEmulator
andKinectToVR
- Build
lib_vrinputemulator
(another solution inexternal/
) inx64/Release
- Build all in
KinectToVR
inx64/Release
Grab all needed files from your current KinectToVR installation folder.
This also applies to OpenVR driver folders structure and files.