- Development Environment
- Building LLVM
- Building a Simple out-of-tree LLVM Pass
- Testing a Simple out-of-tree LLVM Pass
- Debugging a Simple out-of-tree LLVM Pass
- Common Problems
- Windows 10 64bit
- LLVM 10
- Visual Studio 2019
- GnuWin32 tools
- Python 2.7 or higher
- CMake 3.17.1 or higher
- LLVM source code
- Clang source code
- LLD source code
- LLDB source code
- Polly Source code
- clang-tools-extra
- compiler-rt source code
- libc++ source code
- libc++abi source code
- libunwind source code
- OpenMP Source code
有关更多详细信息,请阅读 官方文件资料.
<llvm project source dir>/
|
<projects>/
|
<compiler-rt>
<libcxx>
<libcxxabi>
<libunwind>
<openmp>
...
<lib>
|
...
<tools>
|
<clang>
|
<tools>
|
<clang-tools-extra>
...
...
<lld>
<lldb>
<polly>
...
需要修改 <\include\llvm\Support\Compiler.h, 使生成pass的dll能正常导出接口.
// FIXME: Provide this for PE/COFF targets.
#if (__has_attribute(weak) || LLVM_GNUC_PREREQ(4, 0, 0)) && \
(!defined(__MINGW32__) && !defined(__CYGWIN__) && !defined(_WIN32))
#define LLVM_ATTRIBUTE_WEAK __attribute__((__weak__))
#else
#define LLVM_ATTRIBUTE_WEAK __declspec(dllexport)
#endif
设置以下几个值:
Name | Vaule |
---|---|
CMAKE_INSTALL_PREFIX | K:\llvm\installed |
LLVM_TARGETS_TO_BUILD | all |
LLVM_LIT_TOOLS_DIR | K:\llvm\GetGnuWin32\bin |
点击Configure->Generate, 等待生成Visual Studio 2019 Project的项目(默认是x64工程), 如果想生成x86工程需要在CMake GUI配置Configure的时候配置项为Win32.
打开Cmake Gui配置生成项目build所在路径,双击打开LLVM.sln. 在Visual Studio 2019中开始编译LLVM,编译时间根据你PC的配置情况(i7-8700k 16g)前后编译时间长达5个小时,最后生成成功的build目录大小**(Debug)152G**.
生成成功,到此完成了LLVM的构建.
以下代码为例:
<llvm-tutor source dir>/
|
CMakeLists.txt
<HelloWorld>/
|
HelloWorld.cpp
CMakeLists.txt
cmake_minimum_required(VERSION 3.4.3)
project(llvm-tutor)
#===============================================================================
# 1. VERIFY LLVM INSTALLATION DIR
#===============================================================================
# Set this to a valid LLVM installation dir
set(LT_LLVM_INSTALL_DIR "" CACHE PATH "LLVM installation directory")
# A bit of a sanity checking
set(LT_LLVM_INCLUDE_DIR "${LT_LLVM_INSTALL_DIR}/include/llvm")
if(NOT EXISTS "${LT_LLVM_INCLUDE_DIR}")
message(FATAL_ERROR
" LT_LLVM_INSTALL_DIR (${LT_LLVM_INCLUDE_DIR}) is invalid.")
endif()
set(LT_LLVM_CMAKE_FILE "${LT_LLVM_INSTALL_DIR}/lib/cmake/llvm/LLVMConfig.cmake")
if(NOT EXISTS "${LT_LLVM_CMAKE_FILE}")
message(FATAL_ERROR
" LT_LLVM_CMAKE_FILE (${LT_LLVM_CMAKE_FILE}) is invalid.")
endif()
#===============================================================================
# 2. LOAD LLVM CONFIGURATION
# For more: http://llvm.org/docs/CMake.html#embedding-llvm-in-your-project
#===============================================================================
# Add the location of LLVMConfig.cmake to CMake search paths (so that
# find_package can locate it)
list(APPEND CMAKE_PREFIX_PATH "${LT_LLVM_INSTALL_DIR}/lib/cmake/llvm/")
find_package(LLVM 10.0.0 REQUIRED CONFIG)
message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}")
message(STATUS "Using LLVMConfig.cmake in: ${LT_LLVM_INSTALL_DIR}")
message("LLVM STATUS:
Definitions ${LLVM_DEFINITIONS}
Includes ${LLVM_INCLUDE_DIRS}
Libraries ${LLVM_LIBRARY_DIRS}
Targets ${LLVM_TARGETS_TO_BUILD}"
)
# Set the LLVM header and library paths
include_directories(${LLVM_INCLUDE_DIRS})
link_directories(${LLVM_LIBRARY_DIRS})
add_definitions(${LLVM_DEFINITIONS})
#===============================================================================
# 3. LLVM-TUTOR BUILD CONFIGURATION
#===============================================================================
# Use the same C++ standard as LLVM does
set(CMAKE_CXX_STANDARD 14 CACHE STRING "")
# Build type
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug CACHE
STRING "Build type (default Debug):" FORCE)
endif()
if(NOT MSVC)
# Compiler flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall\
-fdiagnostics-color=always")
# LLVM is normally built without RTTI. Be consistent with that.
if(NOT LLVM_ENABLE_RTTI)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti")
endif()
# -fvisibility-inlines-hidden is set when building LLVM and on Darwin warnings
# are triggered if llvm-tutor is built without this flag (though otherwise it
# builds fine). For consistency, add it here too.
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag("-fvisibility-inlines-hidden" SUPPORTS_FVISIBILITY_INLINES_HIDDEN_FLAG)
if (${SUPPORTS_FVISIBILITY_INLINES_HIDDEN_FLAG} EQUAL "1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
endif()
endif()
# Set the build directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
#===============================================================================
# 4. ADD SUB-TARGETS
# Doing this at the end so that all definitions and link/include paths are
# available for the sub-projects.
#===============================================================================
add_subdirectory(HelloWorld)
//=============================================================================
// FILE:
// HelloWorld.cpp
//
// DESCRIPTION:
// Visits all functions in a module, prints their names and the number of
// arguments via stderr. Strictly speaking, this is an analysis pass (i.e.
// the functions are not modified). However, in order to keep things simple
// there's no 'print' method here (every analysis pass should implement it).
//
// USAGE:
// 1. Legacy PM
// opt -load libHelloWorld.dylib -legacy-hello-world -disable-output\
// <input-llvm-file>
// 2. New PM
// opt -load-pass-plugin=libHelloWorld.dylib -passes="hello-world"\
// -disable-output <input-llvm-file>
//
//
// License: MIT
//=============================================================================
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/Passes/PassBuilder.h"
#include "llvm/Passes/PassPlugin.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
//-----------------------------------------------------------------------------
// HelloWorld implementation
//-----------------------------------------------------------------------------
// No need to expose the internals of the pass to the outside world - keep
// everything in an anonymous namespace.
namespace {
// This method implements what the pass does
void visitor(Function &F) {
errs() << "(llvm-tutor) Hello from: " << F.getName() << "\n";
errs() << "(llvm-tutor) number of arguments: " << F.arg_size() << "\n";
}
// New PM implementation
struct HelloWorld : PassInfoMixin<HelloWorld> {
// Main entry point, takes IR unit to run the pass on (&F) and the
// corresponding pass manager (to be queried if need be)
PreservedAnalyses run(Function &F, FunctionAnalysisManager &) {
visitor(F);
return PreservedAnalyses::all();
}
};
// Legacy PM implementation
struct LegacyHelloWorld : public FunctionPass {
static char ID;
LegacyHelloWorld() : FunctionPass(ID) {}
// Main entry point - the name conveys what unit of IR this is to be run on.
bool runOnFunction(Function &F) override {
visitor(F);
// Doesn't modify the input unit of IR, hence 'false'
return false;
}
};
} // namespace
//-----------------------------------------------------------------------------
// New PM Registration
//-----------------------------------------------------------------------------
llvm::PassPluginLibraryInfo getHelloWorldPluginInfo() {
return {LLVM_PLUGIN_API_VERSION, "HelloWorld", LLVM_VERSION_STRING,
[](PassBuilder &PB) {
PB.registerPipelineParsingCallback(
[](StringRef Name, FunctionPassManager &FPM,
ArrayRef<PassBuilder::PipelineElement>) {
if (Name == "hello-world") {
FPM.addPass(HelloWorld());
return true;
}
return false;
});
}};
}
// This is the core interface for pass plugins. It guarantees that 'opt' will
// be able to recognize HelloWorld when added to the pass pipeline on the
// command line, i.e. via '-passes=hello-world'
extern "C" LLVM_ATTRIBUTE_WEAK ::llvm::PassPluginLibraryInfo
llvmGetPassPluginInfo() {
return getHelloWorldPluginInfo();
}
//-----------------------------------------------------------------------------
// Legacy PM Registration
//-----------------------------------------------------------------------------
// The address of this variable is used to uniquely identify the pass. The
// actual value doesn't matter.
char LegacyHelloWorld::ID = 0;
// This is the core interface for pass plugins. It guarantees that 'opt' will
// recognize LegacyHelloWorld when added to the pass pipeline on the command
// line, i.e. via '--legacy-hello-world'
static RegisterPass<LegacyHelloWorld>
X("legacy-hello-world", "Hello World Pass",
true, // This pass doesn't modify the CFG => true
false // This pass is not a pure analysis pass => false
);
cmake_minimum_required(VERSION 3.4.3)
project(llvm-tutor-hello-world)
#===============================================================================
# 1. LOAD LLVM CONFIGURATION
#===============================================================================
# Set this to a valid LLVM installation dir
set(LT_LLVM_INSTALL_DIR "" CACHE PATH "LLVM installation directory")
# Add the location of LLVMConfig.cmake to CMake search paths (so that
# find_package can locate it)
list(APPEND CMAKE_PREFIX_PATH "${LT_LLVM_INSTALL_DIR}/lib/cmake/llvm/")
find_package(LLVM 10.0.0 REQUIRED CONFIG)
# HelloWorld includes headers from LLVM - update the include paths accordingly
include_directories(${LLVM_INCLUDE_DIRS})
#===============================================================================
# 2. LLVM-TUTOR BUILD CONFIGURATION
#===============================================================================
# Use the same C++ standard as LLVM does
set(CMAKE_CXX_STANDARD 14 CACHE STRING "")
if(NOT MSVC)
# LLVM is normally built without RTTI. Be consistent with that.
if(NOT LLVM_ENABLE_RTTI)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti")
endif()
endif()
#===============================================================================
# 3. ADD THE TARGET
#===============================================================================
add_library(HelloWorld SHARED HelloWorld.cpp)
if(NOT MSVC)
# Allow undefined symbols in shared objects on Darwin (this is the default
# behaviour on Linux)
target_link_libraries(HelloWorld
"$<$<PLATFORM_ID:Darwin>:-undefined dynamic_lookup>")
else()
llvm_map_components_to_libnames(llvm_libs Support Core IRReader TransformUtils)
target_link_libraries(HelloWorld PRIVATE ${llvm_libs})
endif()
有关更多详细信息,请阅读 官方文件资料.
设置以下几个值:
Name | Vaule |
---|---|
LT_LLVM_INSTALL_DIR | K:\llvm\build |
打开Cmake Gui配置生成项目build所在路径,双击打开llvm-tutor.sln编译,成功后在build\bin\Debug目录下生HelloWorld.dll
到此完成了LLVM Pass HelloWorld.dll的构建.
long f(long a, long b)
{
long x = 0;
if (a > b) {
x = 1;
}
else {
x = 2;
}
return x;
}
int main() {
f(1, 2);
return 0;
}
# Generate an LLVM test file
$LLVM_DIR/bin/clang -S -emit-llvm input_for_hello.c -o input_for_hello.ll
# Run the pass
$LLVM_DIR/bin/opt -load-pass-plugin HelloWorld.dll -passes=hello-world -disable-output input_for_hello.ll
# Expected output
(llvm-tutor) Hello from: f
(llvm-tutor) number of arguments: 2
(llvm-tutor) Hello from: main
(llvm-tutor) number of arguments: 0
HelloWorld.dll不会修改input_for_hello.ll模块,使用-disable-output是为了防止输出bitcode文件.
我们通过Visual Studio 2019来调试HelloWorld.dll的模块,方便了解LLVM Pass使用过程. 打开llvm-tutor.sln项目, 配置HelloWorld为设为启动项目
设置以下几个值:
Name | Vaule |
---|---|
命令 | $LLVM_DIR\bin\opt.exe |
命令参数 | -load-pass-plugin HelloWorld.dll -passes=hello-world -S input_for_hello.ll -o output_hello.ll |
Visual Studio 2019下需要使用clang-cl.exe
来编译连接.
# Generate an LLVM IR file
$LLVM_DIR/bin/clang-cl.exe -Xclang -emit-llvm -c input_for_hello.c -o input_for_hello.ll
# HelloWorld pass Processing an LLVM IR file
$LLVM_DIR/bin/opt.exe -load-pass-plugin HelloWorld.dll -passes=hello-world -S input_for_hello.ll -o output_hello.ll
# 方法一
# Generate an LLVM obj file
$LLVM_DIR/bin/bin/llc.exe output_hello.ll -o output_hello.s
$LLVM_DIR/bin/bin/clang-cl.exe /c output_hello.s -o output_hello.o
# 方法二
# Generate an LLVM obj file
$LLVM_DIR/bin/clang-cl.exe -c output_hello.ll -o output_hello.o
# Generate an LLVM exe file
$LLVM_DIR/bin/clang-cl.exe output_hello.ll -o output_hello.exe
# 详情参考
$LLVM_DIR/bin/clang-cl.exe -v hello.c -o hello.exe
- JsonTest.cpp得转换成UTF8-BOM编码格式
- clang-objc-fuzzer失败提示DummyClangFuzzer.o外部连接无法连接LLVMFuzzerInitialize符号, 在ClangObjectiveCFuzzer.cpp添加
extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) { return 0; }
- Hikari在llvm 10上FunctionCallObfuscate不兼容,目前没详细看,编译是过不了的.