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The current implementation simply assumes that a king is safe if it castled and has pawns in front of it. A better implementation should consider if the vicinity to the king is under heavy attack, and/or if there are enough defenders.
The text was updated successfully, but these errors were encountered:
The current implementation simply assumes that a king is safe if it castled and has pawns in front of it. A better implementation should consider if the vicinity to the king is under heavy attack, and/or if there are enough defenders.
The text was updated successfully, but these errors were encountered: