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murmur_hash_3.cpp
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murmur_hash_3.cpp
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#include "murmur_hash_3.hpp"
#if defined(_MSC_VER)
#include <stdlib.h>
#define ROTL32(x,y) _rotl(x,y)
#define ROTL64(x,y) _rotl64(x,y)
#define BIG_CONSTANT(x) (x)
#else // defined(_MSC_VER)
inline uint32_t rotl32(uint32_t x, int8_t r) {
return (x << r) | (x >> (32 - r));
}
inline uint64_t rotl64(uint64_t x, int8_t r) {
return (x << r) | (x >> (64 - r));
}
#define ROTL32(x,y) rotl32(x,y)
#define ROTL64(x,y) rotl64(x,y)
#define BIG_CONSTANT(x) (x##LLU)
#endif // if defined(_MSC_VER)
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
inline uint32_t fmix32(uint32_t h) {
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}
inline uint64_t fmix(uint64_t k) {
k ^= k >> 33;
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
k ^= k >> 33;
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
k ^= k >> 33;
return k;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32(const void *key, int len, uint32_t seed, void *out) {
const uint8_t *data = (const uint8_t *)key;
const int nblocks = len / 4;
uint32_t h1 = seed;
const uint32_t c1 = 0xcc9e2d51;
const uint32_t c2 = 0x1b873593;
//----------
// body
const uint32_t *blocks = (const uint32_t *)(data + nblocks * 4);
for (int i = -nblocks; i; i++) {
uint32_t k1 = blocks[i];
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1, 13);
h1 = h1 * 5 + 0xe6546b64;
}
//----------
// tail
const uint8_t *tail = (const uint8_t *)(data + nblocks * 4);
uint32_t k1 = 0;
switch (len & 3) {
case 3:
k1 ^= tail[2] << 16;
case 2:
k1 ^= tail[1] << 8;
case 1:
k1 ^= tail[0];
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h1 = fmix32(h1);
*(uint32_t *)out = h1;
}
void MurmurHash3_x64_128(const void *key, const int len,
const uint32_t seed, void *out) {
const uint8_t *data = (const uint8_t *)key;
const int nblocks = len / 16;
uint64_t h1 = seed;
uint64_t h2 = seed;
const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
//----------
// body
const uint64_t *blocks = (const uint64_t *)(data);
for (int i = 0; i < nblocks; i++) {
uint64_t k1 = blocks[i * 2 + 0];
uint64_t k2 = blocks[i * 2 + 1];
k1 *= c1;
k1 = ROTL64(k1, 31);
k1 *= c2;
h1 ^= k1;
h1 = ROTL64(h1, 27);
h1 += h2;
h1 = h1 * 5 + 0x52dce729;
k2 *= c2;
k2 = ROTL64(k2, 33);
k2 *= c1;
h2 ^= k2;
h2 = ROTL64(h2, 31);
h2 += h1;
h2 = h2 * 5 + 0x38495ab5;
}
//----------
// tail
const uint8_t *tail = (const uint8_t *)(data + nblocks * 16);
uint64_t k1 = 0;
uint64_t k2 = 0;
switch (len & 15) {
case 15:
k2 ^= ((uint64_t)tail[14]) << 48;
case 14:
k2 ^= ((uint64_t)tail[13]) << 40;
case 13:
k2 ^= ((uint64_t)tail[12]) << 32;
case 12:
k2 ^= ((uint64_t)tail[11]) << 24;
case 11:
k2 ^= ((uint64_t)tail[10]) << 16;
case 10:
k2 ^= ((uint64_t)tail[9]) << 8;
case 9:
k2 ^= ((uint64_t)tail[ 8]) << 0;
k2 *= c2;
k2 = ROTL64(k2, 33);
k2 *= c1;
h2 ^= k2;
case 8:
k1 ^= ((uint64_t)tail[7]) << 56;
case 7:
k1 ^= ((uint64_t)tail[6]) << 48;
case 6:
k1 ^= ((uint64_t)tail[5]) << 40;
case 5:
k1 ^= ((uint64_t)tail[4]) << 32;
case 4:
k1 ^= ((uint64_t)tail[3]) << 24;
case 3:
k1 ^= ((uint64_t)tail[2]) << 16;
case 2:
k1 ^= ((uint64_t)tail[1]) << 8;
case 1:
k1 ^= ((uint64_t)tail[0]) << 0;
k1 *= c1;
k1 = ROTL64(k1, 31);
k1 *= c2;
h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix(h1);
h2 = fmix(h2);
h1 += h2;
h2 += h1;
((uint64_t *)out)[0] = h1;
((uint64_t *)out)[1] = h2;
}