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Sublime Text Premake Plugin

This plugin enables the usage of Premake from within Sublime Text, and provides a portable multi-files build system using it.

Installation

To install the Premake plugin, you can:

  • Use git to clone this repository inside your Sublime Text installation packages directory;
  • Download an archive of this repository and uncompress it in your Sublime Text installation package directory.

For this plugin to work, you also need to have premake4 and make installed and available in your PATH.

Getting Started

In order to use the Premake plugin, you must:

  • Have a Sublime Text project opened
    The Premake plugin uses your project settings file to retrieve and store its settings, such as the premake build file path.
  • Have a premake build file
    This plugin is meant to use your premake build file, not to generate it. By default, this file is named premake4.lua and is to be stored in the root directory of your project. If you want to, you can change this behavior by setting a premake_file setting in your project settings file, and this path will be used instead.

Usage

You can use the Premake plugin to:

  • Generate your build files
    To do that, simply execute the Premake: Generate command. The premake4 utility is run to generate GNU Makefiles.
  • Clean the build files
    Using the Premake: Clean command.
  • Build your project
    Select the Premake build system (in Tools > Build System), and build your project like you would normally do, using the Build: Build command (or Ctrl+B/⌘+B). This will use the generated makefiles to build your whole project. If no configuration was specified, it will build the default configuration.
  • Change the build configuration
    If you defined multiple build configurations (like Debug and Release), you can use the Premake: Select Configuration command to choose which configuration the build system should build. You can also edit the premake_configuration setting in your project file, if you prefer.
  • Run your project
    Once the Premake build system selected, you can use the Build: Run (or Ctrl+Shift+B/⌘+Shift+B) command to run your project. If there's more than one runnable target in it, you will be prompted to choose which one you want to run. Your choice will be memorized in the premake_run_target setting of your project file. You can change it here, or use the Premake: Select Run Target command to make a new choice.

License

This plugin is provided under the MIT Open Source License. That means you're free to use it for anything as long as you keep my name and the copyright notice with it. Also, I'm not responsible for anything you'll do with this plugin.

Copyright (c) 2012 Samuel Loretan (tynril at gmail dot com)

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.