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Socketio will not reusesocketIDs, so our current method will not handle reconnection.
We should move to using a set of users, rather than a list of players, so we can handle reconnects.
The text was updated successfully, but these errors were encountered:
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Socketio will not reusesocketIDs, so our current method will not handle reconnection.
We should move to using a set of users, rather than a list of players, so we can handle reconnects.
The text was updated successfully, but these errors were encountered: