You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For some reason this project uses the Safari Force Touch API or something... why? The standardized API for detected pointer events, is, of course, the Pointer Events API... and it supports pressure. It works in all browsers, including IE 10... except Safari doesn't support it yet, obviously. Thanks, Apple!
The text was updated successfully, but these errors were encountered:
No, because I can't test it. The only browser that tracks MacBook pressure input is Safari, and it only sends it through its own API.
Say what you will, or "USE PRESSURE.JS 😠", but I'm not going to send off any untested code to the internets!
OTOH, I'll update the milestone. Really I should do this when any browser supports the normal pressure API with MacBooks, okay? Because then I can test it.
For some reason this project uses the Safari Force Touch API or something... why? The standardized API for detected pointer events, is, of course, the Pointer Events API... and it supports pressure. It works in all browsers, including IE 10... except Safari doesn't support it yet, obviously. Thanks, Apple!
The text was updated successfully, but these errors were encountered: