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TotalDropout.lua
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TotalDropout.lua
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------------------------------------------------------------------------
--[[ TotalDropout ]]--
-- Like vanilla Dropout, but on the entire inputs.
-- So either the input is entirely forwarded or entirely zeroed.
------------------------------------------------------------------------
local TotalDropout, parent = torch.class("nn.TotalDropout", "nn.Module")
function TotalDropout:__init(p)
self.p = p or 0.5
self.train = true
if self.p >= 1 or self.p < 0 then
error('<TotalDropout> illegal percentage, must be 0 <= p < 1')
end
parent.__init(self)
end
function TotalDropout:updateOutput(input)
self.output:resizeAs(input):copy(input)
if self.train then
self.noise = torch.bernoulli(1-self.p)
self.output:mul(self.noise)
end
return self.output
end
function TotalDropout:updateGradInput(input, gradOutput)
if self.train then
self.gradInput:resizeAs(gradOutput):copy(gradOutput)
self.gradInput:mul(self.noise) -- simply mask the gradients with the noise vector
else
error('backprop only defined while training')
end
return self.gradInput
end
function TotalDropout:__tostring__()
return string.format('%s(%f)', torch.type(self), self.p)
end