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package.json
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package.json
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{
"name": "epic-swing",
"version": "0.0.1",
"description": "LD46 game",
"author": "Theo Dedeken",
"main": "index.js",
"scripts": {
"dev": "webpack --mode=development",
"deploy": "webpack --mode=production --config webpack.production.config.js",
"test": "eslint ./src/**/**.js"
},
"license": "MIT",
"devDependencies": {
"@babel/core": "^7.3.4",
"@babel/polyfill": "^7.0.0",
"@babel/preset-env": "^7.3.4",
"babel-eslint": "^9.0.0",
"babel-loader": "^8.0.0",
"browser-sync": "^2.26.3",
"browser-sync-webpack-plugin": "^2.2.2",
"clean-webpack-plugin": "^0.1.19",
"copy-webpack-plugin": "^4.5.2",
"eslint": "^5.15.0",
"eslint-plugin-import": "^2.14.0",
"expose-loader": "^0.7.5",
"html-webpack-plugin": "^3.2.0",
"raw-loader": "^0.5.1",
"webpack": "^4.42.1",
"webpack-cli": "^3.1.0"
},
"dependencies": {
"eslint-config-standard": "^12.0.0",
"eslint-plugin-node": "^8.0.1",
"eslint-plugin-promise": "^4.0.1",
"eslint-plugin-standard": "^4.0.0",
"phaser": "3.22.0",
"phaser-animated-tiles": "^2.0.2"
}
}