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Local-first removes the lock-in of a central server (although Theatre's server is also open-source). It also simplifies our backend and reduces maintenance costs.
But since local-first sync algorithms (CRDTs) haven't yet matured enough for creative apps, we decided to start with a server-ful approach and gradually transition to local-first.
Our server-ful implementation is called Saaz. Saaz' algorithm is a simple tree of registers, which allows us to gradually bring in domain-specific CRDT implementations for specific features (such as text, brush strokes, non-destructive bitmap editing, etc). As each of thse CRDTs mature, we can swap them in, and at some point, remove the server.
The text was updated successfully, but these errors were encountered:
Theatre.js 0.8 (upcoming) supports real-time collaboration similar to GDocs and Figma.
We intend to make Theatre.js local-first.
Local-first removes the lock-in of a central server (although Theatre's server is also open-source). It also simplifies our backend and reduces maintenance costs.
But since local-first sync algorithms (CRDTs) haven't yet matured enough for creative apps, we decided to start with a server-ful approach and gradually transition to local-first.
Our server-ful implementation is called Saaz. Saaz' algorithm is a simple tree of registers, which allows us to gradually bring in domain-specific CRDT implementations for specific features (such as text, brush strokes, non-destructive bitmap editing, etc). As each of thse CRDTs mature, we can swap them in, and at some point, remove the server.
The text was updated successfully, but these errors were encountered: