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miscstuff.csproj
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miscstuff.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{25B40FB7-6269-4EFE-9EE2-6A2647A6D87F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Random.miscstuff</RootNamespace>
<AssemblyName>miscstuff</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>Libraries\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>Libraries\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>Libraries\com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>F:\suttf\METRIX WW2\48(full plugins and Libraries folder backup)\Rocket\Libraries\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="RestSharp">
<HintPath>F:\suttf\METRIX WW2\PUSTAS PLUGINS\RestSharp.dll</HintPath>
</Reference>
<Reference Include="Rocket.API">
<HintPath>Libraries\Rocket.API.dll</HintPath>
</Reference>
<Reference Include="Rocket.Core">
<HintPath>Libraries\Rocket.Core.dll</HintPath>
</Reference>
<Reference Include="Rocket.Unturned">
<HintPath>Libraries\Rocket.Unturned.dll</HintPath>
</Reference>
<Reference Include="SDG.NetTransport">
<HintPath>Libraries\SDG.NetTransport.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>Libraries\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>Libraries\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>Libraries\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="exactangle.cs" />
<Compile Include="calculatepreciseangle.cs" />
<Compile Include="changedoorperm.cs" />
<Compile Include="customdoorperm.cs" />
<Compile Include="Discord.cs" />
<Compile Include="getindex.cs" />
<Compile Include="opendoor.cs" />
<Compile Include="raycastdoor.cs" />
<Compile Include="Registerdoor.cs" />
<Compile Include="Registereddoortype.cs" />
<Compile Include="SaveConfig.cs" />
<Compile Include="spottarget.cs" />
<Compile Include="getdistance.cs" />
<Compile Include="miscstuff.cs" />
<Compile Include="miscstuffConfiguration.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Unregisterdoor.cs" />
<Compile Include="Viewanglecommand.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Content Include="Rocket.API.dll" />
<Content Include="Rocket.Core.dll" />
<Content Include="Rocket.Unturned.dll" />
<Content Include="UnityEngine.dll" />
<Content Include="UnityEngine.PhysicsModule.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>