-
Notifications
You must be signed in to change notification settings - Fork 147
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Support for mixed mode CD images (data + audio) #26
Comments
Could you please show me some of CUE files you have in mind? |
This is an example of such a disc belonging to an older game:
|
Seconded, the way WinCDEmu seems to mount mixed-mode CDs is to only mount the first track (data). |
The example posted above is the cleanest proposal. However, I may have discovered a shortcut that could speed up the addition of mixed-mode support. According to https://www.vogons.org/viewtopic.php?t=68206, DOSBox supports mixed-mode cuesheets that reference a WAV file. From the link:
I don't have a DOS game to verify with. It might be possible to just copy the relevant code from DOSBox. WinCDEmu is GPLv3. The DOSBox source files say that they're licensed under v2 "or (at your option) any later version." |
Here's a sample download of a mixed mode CD-ROM image: https://www.myabandonware.com/game/cultures-die-saga-ilc#download I'd also love to see mixed mode support. |
It seems that WinCDEmu doesn't support mixed-mode disc images at the moment. Such discs contain a data track and one or more audio tracks and they are relatively common with older games.
I tested this with BIN+CUE images, made with Linux tools, and IsoBuster's extended ISO+CUE images, and none worked.
Some virtual drive software, such as Daemon Tools, support mixed-mode images. However, WinCDEmu is prefered by many people because it's simple, open-source and free of adware and other unwanted stuff.
The text was updated successfully, but these errors were encountered: