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#bash - Git Bash on windows - resposive
tail -f log.txt
Use case:
I'm analysing GoF2 a 3D Game. The scene rendering methods are being called constantly so when I open the log by after misakenly pressing F3 game KEmu freezes for very long time.
The text was updated successfully, but these errors were encountered:
To the log optimazation: I think displaying only last X lines and lowering refresh rate would be enough to limit freezing and performance penalty.
EDIT: It seems that FPS drop while Show Track Info is not caused by printing in log console as it does't stop when it's closed.
Features request:
Toggling
Show Track Info
to require CTRL (CTRL+F3) to prevent unintetional switching as F3 is very close to F2 (default RSK mapping).Selective Tracking:
Ability to selective disabling tracking
classes
ormethods
or even enabling specificobjects
.Log optimization:
Display built in log's history in FIFO mode.
Workarounds (not using java's console):
#bash - Git Bash on windows - resposive tail -f log.txt
Use case:
I'm analysing GoF2 a 3D Game. The scene rendering methods are being called constantly so when I open the log
byafter misakenly pressing F3 game KEmu freezes for very long time.The text was updated successfully, but these errors were encountered: