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Inheritance methods of Metadata is not intuitive #3125
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@sagar1312 @tkyi - do you guys have any thoughts on how to solve this issue? Basically this looks like a bug, |
Yeah that sounds like a bug. Should be the more recently finished build that takes precedence. |
@yakanechi - I was able to reproduce this issue. I believe this can be fixed with this implementation below: Will your side be able to make a launcher change on this? |
@VonnyJap |
Only sort parent builds by build endtime not solve below case.
In that case, |
@kumada626 - I got your point now. As such, I think the PR raised here can be put on hold until we make the larger design change. Please let me know what your thoughts are. |
@VonnyJap I agree that large design changes are needed. |
What happened:
If there are multiple trigger sources for the current metadata, the value of the job that completed first takes precedence.
In the following example, the value is set in job1 and then reset in job3, but job2 is completed before job3, so the value of x is 1 in job4.
It seems strange that values set later are not used.
What you expected to happen:
Consider adding a timestamp-like feature for each metadata, with the newly added ones taking precedence.
How to reproduce it:
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