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Create a new TCP/UDP socket and bind it to the specified local port.
While trying to implement UdpServer / UdpFullStack for std-embedded-nal I noticed that usually these sockets are also bound to specific IPs / interfaces:
Currently the docs for
bind
state:While trying to implement
UdpServer
/UdpFullStack
for std-embedded-nal I noticed that usually these sockets are also bound to specific IPs / interfaces:How is this supposed to work with the embedded_nal traits?
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