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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[addons]
rakugo/rollback_steps=10
[application]
config/name="Rakugo Dialogue System"
config/tags=PackedStringArray("addon", "rakugo")
config/features=PackedStringArray("4.2")
config/icon="res://WindowIcon.png"
addons/rakugo/game_version=1.0
addons/rakugo/narrator_name="narrator"
addons/rakugo/debug=false
addons/rakugo/save_folder="user://saves"
[autoload]
Rakugo="*res://addons/Rakugo/Rakugo.gd"
[debug]
gdscript/warnings/return_value_discarded=false
gdscript/warnings/unused_argument=false
[editor]
script/search_in_file_extensions=PackedStringArray("gd", "gdshader", "rk")
[editor_plugins]
enabled=PackedStringArray("res://addons/Rakugo/plugin.cfg", "res://addons/gut/plugin.cfg")
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/defaults/default_environment="res://default_env.tres"