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Releases: pkrisz99/Renegade

Renegade 0.5.1

17 Dec 20:18
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Renegade 0.5.1 Pre-release
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Version 0.5.1 (December 17, 2022)

  • Fixed crashing when opponent makes a move that resets the fifty-move counter right before reaching 50
  • Fixed fast legal move existance function to not be blind to some checkmates
Score of Renegade 0.5.1 vs Renegade 0.4.0: 133 - 45 - 22 [0.720]
...      Renegade 0.5.1 playing White: 66 - 23 - 11  [0.715] 100
...      Renegade 0.5.1 playing Black: 67 - 22 - 11  [0.725] 100
...      White vs Black: 88 - 90 - 22  [0.495] 200
Elo difference: 164.1 +/- 50.3, LOS: 100.0 %, DrawRatio: 11.0 %

Renegade 0.5.0

17 Dec 00:38
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Renegade 0.5.0 Pre-release
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Version 0.5.0 (December 17, 2022)

  • Faster move generation (50k -> 320k nps, perft: 0.95m -> 4.4m)
    • Lazy move legality checking
    • Bulk bitwise attack map generation
    • Usage of lzcnt instructions
    • Early stop for legal move existance checking if the king has an adjacent non-attacked square
  • Increased default hash size again: 16 -> 64 MB
  • Some parts of the code had been cleaned up

Renegade 0.4.0

09 Dec 20:33
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Renegade 0.4.0 Pre-release
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Version 0.4.0 (December 9, 2022)

  • Proper move ordering instead of interior node evaluation
  • Principal variation search
  • Killer move heuristic (2 moves / ply)
  • Full PV output (instead of the first move only)
  • Support for more UCI search parameters and limits (such as nodes, depth and movetime)
  • More granular time management
  • Storing node type in transposition table
  • Implemented 'hard' time limits
  • Temporarily removed quiescence search
  • No longer performs an illegal move after detecting a draw
  • Minor changes:
    • kiwipete position shortcut
    • 'debug sizeof' command
Score of Renegade dev vs Renegade 0.3.0: 228 - 20 - 12 [0.900]
...      Renegade dev playing White: 111 - 12 - 7  [0.881] 130
...      Renegade dev playing Black: 117 - 8 - 5  [0.919] 130
...      White vs Black: 119 - 129 - 12  [0.481] 260
Elo difference: 381.7 +/- 68.1, LOS: 100.0 %, DrawRatio: 4.6 %

Renegade 0.3.0

19 Nov 19:43
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Renegade 0.3.0 Pre-release
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Version 0.3.0 (November 19, 2022)

  • Limited support for opening books
  • Three-fold repetition recognition
  • Fixed flipped piece-square tables (whoops)
  • Option for enabling quiescence search (disabled by default)
  • Popcnt for accelerating move generation
  • Simplified sliding piece attack map generation
  • Configurable engine settings: Hash, QSearch, OwnBook
  • New debug commands (debug draw, debug eval, debug settings, debug hashalloc, debug pasthashes)
  • Shorthand for disabling the opening book: nb (same as 'setoption name OwnBook value False')
Score of Renegade dev vs Renegade 0.2.0: 20 - 3 - 7 [0.783]
Elo difference: 223.3 +/- 134.2, LOS: 100.0 %, DrawRatio: 23.3 %

Renegade 0.2.0

11 Nov 22:40
4514445
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Renegade 0.2.0 Pre-release
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Version 0.2.0 (November 11, 2022)

  • Project renamed to Renegade
  • New function for checking the existence of a legal move (instead of generating all of them and checking if size > 0), resulting in a huge nps increase)
  • Added transposition tables with a max size of 125000
  • Implemented Zobrist hashing
  • More efficient move generation, bitboards used in more places
  • Simplified sliding piece move generation
  • Memory reservation for lists
  • Fixed using empty() instead of clear()
  • Displaying hashfull and the first move of pv for output
  • Perft speed: ~800k, nps: ~150k

Renegade (Damnchess++) 0.1.0

09 Nov 17:52
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Version 0.1.0 (November 6, 2022)

  • The first mostly stable iteration of the C++ implementation
  • First version playing on Lichess, still named Damnchess and without a version number
  • Bulk of it was written on October 30, 2022
  • Basic alpha-beta pruning (5 ply deep in average)
  • Time management to avoid running out of time
  • Should pass all perft tests
  • Perft speed: ~300k, nps: ~25k

Python versions (October 2022)

  • Beginning of the journey: October 7, 2022
  • Based on python-chess, doing about 10-11k nps