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I'm tackling some of the GText issues now. Lots of things about overflow behavior in GText are not great. I'll hope to have some progress on this this weekend.
Again, in my game Western Ideals, i've noticed that some of the text is not rendered.
See this line of code for reference.
https://github.com/gameblabla/western_ideals/blob/master/src/c/test.c#L764
I made a smaller test and i could confirm the issue.
If you look closer at the string in the RebbleOS pict (see above),
it does not display any text that could wrap over.
Rather than put the text at the next line (like the official Pebble firmware does), instead it abruptly ends.
See test program here : https://github.com/gameblabla/testapp_pebble/tree/master/test_text
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