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Support for region compiles. Remember to include textures/NULL in optional shaders, netradiant uses that tex to wrap the maps, and mappers might not have a custom one made
The text was updated successfully, but these errors were encountered:
Support for region compiles. Remember to include
textures/NULL
in optional shaders, netradiant uses that tex to wrap the maps, and mappers might not have a custom one madeThe text was updated successfully, but these errors were encountered: