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I am debugging a 3rd party app that ships with LWJGL 3.3.1 and uses OpenAL.dll. The app hangs somewhere in OpenAL code which I can see in Visual Studio, but I can't see the function names or see the source code because there are no debug symbols included. Where can I get debug symbols for the official builds of OpenAL included with LWJGL? |
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Hey @lostmsu, There are no debug symbols available for the official builds. The recommendation is to replace the official binary with a debug build (see You may also want to try |
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Hey @lostmsu,
There are no debug symbols available for the official builds. The recommendation is to replace the official binary with a debug build (see
Configuration.OPENAL_LIBRARY_NAME
or-Dorg.lwjgl.openal.libname
). LWJGL 3.3.1 was released with OpenAL Soft at this commit, you can clone it at that point and use this workflow as reference to build it (make sure to change the CMake build type option from release to debug).You may also want to try
ALSOFT_LOGLEVEL
first, see if it produces anything that might help with identifying the issue. More details in env-vars.txt.