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Error loading Nero Training #159

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GoogleCodeExporter opened this issue Apr 26, 2015 · 1 comment
Open

Error loading Nero Training #159

GoogleCodeExporter opened this issue Apr 26, 2015 · 1 comment

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@GoogleCodeExporter
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What steps will reproduce the problem?
1. Open OpenNero.exe
2. Left click the dropdown arrow for "module" dropdown.
3. Left click on NERO Training
4. Left click on Start button

What is the expected output? What do you see instead?
I expect the TrainingUI control window to appear (with deployment options, 
value sliders, etc). It does not. The graphical representation of the world 
loads fine, and I can move around in it, can right click and add objects.

What version of the product are you using? On what operating system?
Python 2.7.2 32 bit
wxPython2.8-win32-ansi-py27 32 bit
OpenNERO-2013.10.10-win32.zip
Windows 7 Ultimate SP1 64 bit

Please provide any additional information below.
Console printout, you'll notice at the bottom it fails to load the TrainingUI:
LOG CREATED in C:\Users\macraigh\AppData\Local\OpenNERO\nero_log.txt
2013-Nov-21 14:49:21.166694 (M) [scripting] scripting engine initialized
2013-Nov-21 14:49:21.176694 (M) Ignoring messages of type: ai.tick
2013-Nov-21 14:49:21.176694 (M) Starting OpenNero
Irrlicht Engine version 1.8.0
Microsoft Windows 7 Ultimate Edition Service Pack 1 (Build 7601)
Using renderer: OpenGL 4.2.12217
AMD Radeon HD 7900 Series: ATI Technologies Inc.
OpenGL driver version is 1.2 or better.
GLSL version: 4.2
Resizing window (800 600)
2013-Nov-21 14:49:21.416694 (M) [game] Switching to mod hub
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/hub/data/gui
/nero_background.png
2013-Nov-21 14:49:24.966699 (M) [ai] AI Engine disabled
2013-Nov-21 14:49:24.966699 (M) [game] Switching to mod NERO
2013-Nov-21 14:49:24.966699 (M) [scripting] scripting engine initialized
2013-Nov-21 14:49:24.996699 (M) [ai] AI Engine disabled
2013-Nov-21 14:49:24.996699 (M) [python] speedup delay 0.0
2013-Nov-21 14:49:24.996699 (M) [python] sbounds_network c[0, 1] c[0, 1] c[0, 1]
 c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1]
 c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1] c[0, 1]
2013-Nov-21 14:49:25.006699 (M) [ai] AI Engine disabled
2013-Nov-21 14:49:25.006699 (M) [game] Loading object template common\data/shape
s/cube/Cube.xml
Loaded mesh: common\data/shapes/cube/cube.obj
2013-Nov-21 14:49:25.016699 (M) [render] Loaded animated mesh data/shapes/cube/c
ube.obj with custom scale (1 1 1)
2013-Nov-21 14:49:25.016699 (M) [render]    Dim: (1, 1, 1)
2013-Nov-21 14:49:25.026699 (M) [render]    Volume: 1
2013-Nov-21 14:49:25.026699 (M) [game] Successfully loaded object template commo
n\data/shapes/cube/Cube.xml
2013-Nov-21 14:49:25.026699 (M) [game] Loading object template common\data/shape
s/cube/Cube.xml
2013-Nov-21 14:49:25.036699 (M) [game] Successfully loaded object template commo
n\data/shapes/cube/Cube.xml
2013-Nov-21 14:49:25.046699 (M) [game] Loading object template _NERO\data/shapes
/tree/Tree.xml
Could not open material file: dead_tree_500_tris.mtl
Loaded mesh: _NERO\data/shapes/tree/dead_tree-OBJ.obj
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/s
hapes/tree/dead_tree_bark.jpg
2013-Nov-21 14:49:25.056699 (M) [render] Loaded animated mesh data/shapes/tree/d
ead_tree-OBJ.obj with custom scale (0.05 0.05 0.05)
2013-Nov-21 14:49:25.066699 (M) [render]    Dim: (45.5258, 42.5992, 42.9493)
2013-Nov-21 14:49:25.066699 (M) [render]    Volume: 83294.2
2013-Nov-21 14:49:25.066699 (M) [game] Successfully loaded object template _NERO
\data/shapes/tree/Tree.xml
2013-Nov-21 14:49:25.076699 (M) [game] Loading object template _NERO\data/shapes
/tree/Tree.xml
2013-Nov-21 14:49:25.076699 (M) [game] Successfully loaded object template _NERO
\data/shapes/tree/Tree.xml
2013-Nov-21 14:49:25.086699 (M) [game] Loading object template _NERO\data/terrai
n/NeroWorld.xml
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/wall_01.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/wall_02.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/wall_03.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/wall_05.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/seamless_realistic_sky_resized_brighter.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/_NERO/data/t
errain/new_floor_01.jpg
Loaded mesh: _NERO\data/terrain/new_nero_environment_35.obj
2013-Nov-21 14:49:25.146699 (M) [render] Loaded animated mesh data/terrain/new_n
ero_environment_35.obj with custom scale (0.5 0.5 0.5)
2013-Nov-21 14:49:25.146699 (M) [render]    Dim: (6461.22, 3273.77, 6291.65)
2013-Nov-21 14:49:25.156699 (M) [render]    Volume: 1.33084e+011
2013-Nov-21 14:49:25.156699 (M) [game] Successfully loaded object template _NERO
\data/terrain/NeroWorld.xml
2013-Nov-21 14:49:25.156699 (M) [game] Loading object template _NERO\data/terrai
n/NeroWorld.xml
2013-Nov-21 14:49:25.166699 (M) [game] Successfully loaded object template _NERO
\data/terrain/NeroWorld.xml
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_up.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_dn.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_lf.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_rt.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_ft.jpg
Loaded texture: C:/Users/macraigh/Desktop/OpenNERO-2013.10.10-win32/common/data/
sky/irrlicht2_bk.jpg
2013-Nov-21 14:49:25.206699 (M) [python] ScriptServer listening to port 8888 ...

2013-Nov-21 14:49:25.216699 (M) [python] java TrainingWindow.jar edu.utexas.cs.n
n.opennero.gui.TrainingUI
Error: Could not find or load main class edu.utexas.cs.nn.opennero.gui.TrainingU
I


Original issue reported on code.google.com by [email protected] on 21 Nov 2013 at 7:51

@GoogleCodeExporter
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Author

Figured it out. Apparently I have to download the TrainingWindow.jar from the 
download page. Placing it in the OpenNero root directory (same as OpenNero.exe) 
seems to have worked fine.
I did not see any documentation on this requirement.

Original comment by [email protected] on 21 Nov 2013 at 8:42

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