## Unreleased ### Added
- Reading of collision shells
- Reading and Writing of LOD nodes
- Reading and Writing of per-object Damage Arguments
- Reading of LightNodes (means A10-C cockpit now works)
- Writing of Connectors
### Changed
- (Internal) Streamlining, meaning it's easier to add features to the importer
- Switched to new documentation; see https://ndevenish.github.io/Blender_ioEDM
- Imported Connectors should now have more sensible sizes
0.2.0 - 2016-12-14
- Writing of Collision shells
- Reading of the new v10 .EDM files
- Fixed UV writing to be normally in the range 0-1
- Convert specularity better; not everything should always be super shiny now
0.1.0 - 2016-12-07
- Initial release