From 7b73d99d06f565e759c830d1974430feee014b86 Mon Sep 17 00:00:00 2001 From: semantic-release-bot Date: Wed, 22 Dec 2021 21:02:44 +0000 Subject: [PATCH] chore(release): 1.5.0 [skip ci] # [1.5.0](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/compare/1.4.0...1.5.0) (2021-12-22) ### Bug Fixes * In Unity 2020.2 or later, some fields will be not deserialized on first compilation (analyzer) ([0a8a7fb](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/0a8a7fbe3e66565a1510d06474b6bbeffaf579b1)) * when using VS Code, C# project file is not modified in Unity 2021 or later ([dc97d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/dc97d57f17c07dfe1a1bf44f3073de2a10244ba8)) ### Features * add 'CUSTOM_COMPILE' symbol for custom compiler ([745ecd9](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/745ecd99b3081985ebf28230df4baf79271f48ae)) * add custom compiler interface ([2e49e4c](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/2e49e4c1208fac8efa2a72069b78aee0966e3ee8)) * support C# 10 (for *.Net.Compilers.Toolset v4.0.0 or later) ([fb5ac33](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/fb5ac33876681f5900e2118b014893ebff43b75c)) * support Unity 2021.1 or later ([40f4d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/40f4d570a3b14220cb2fb77a7897a1e9024d97e0)) --- CHANGELOG.md | 16 ++++++++++++++++ package.json | 2 +- 2 files changed, 17 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 64661ce..3dffb5a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,19 @@ +# [1.5.0](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/compare/1.4.0...1.5.0) (2021-12-22) + + +### Bug Fixes + +* In Unity 2020.2 or later, some fields will be not deserialized on first compilation (analyzer) ([0a8a7fb](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/0a8a7fbe3e66565a1510d06474b6bbeffaf579b1)) +* when using VS Code, C# project file is not modified in Unity 2021 or later ([dc97d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/dc97d57f17c07dfe1a1bf44f3073de2a10244ba8)) + + +### Features + +* add 'CUSTOM_COMPILE' symbol for custom compiler ([745ecd9](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/745ecd99b3081985ebf28230df4baf79271f48ae)) +* add custom compiler interface ([2e49e4c](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/2e49e4c1208fac8efa2a72069b78aee0966e3ee8)) +* support C# 10 (for *.Net.Compilers.Toolset v4.0.0 or later) ([fb5ac33](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/fb5ac33876681f5900e2118b014893ebff43b75c)) +* support Unity 2021.1 or later ([40f4d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/40f4d570a3b14220cb2fb77a7897a1e9024d97e0)) + # [1.4.0](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/compare/1.3.0...1.4.0) (2021-01-06) diff --git a/package.json b/package.json index 08b3165..780f93d 100755 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.csharp-compiler-settings", "displayName": "C# Compiler Settings", "description": "Change the C# compiler (csc) used in your Unity project, as you like!", - "version": "1.4.0", + "version": "1.5.0", "unity": "2018.3", "license": "MIT", "repository": {