No Transmission Towers in Landscape Mountains Unreal Environment #3357
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QuestionWhat's your question?I've been following the provided tutorial for RL with Quadrotor in https://microsoft.github.io/AirSim/reinforcement_learning/. However, the Unreal Environment doesn't seem to have transmission towers. Do they have to be added in? Or is there an environment with them available? Include context on what you are trying to achieveI need to run the provided source code for RL with Quadrotor, so that I can see it in action personally. Context detailsOS: Windows 10 Setings.json: Include details of what you already did to find answers |
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Replies: 4 comments 2 replies
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Hi @edwardjan! and Welcome! The Landscape Mountains environment in 1.3.1 doesn't have power lines. But the one in 1.2 has it. So, try with the binary from that version and tell us if you get another issue (you will not be able to use the new API methods that were added since 1.2) |
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Thank you for the response. I was able to get the drone up and running. For any other people with the same issue, you will need Python 3.6 since CNTK is needed and it can't be installed in Python 3.7 and onwards. I think we can close this query, thanks again. |
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Hi, is the Landscape Mountains environment with transmission lines from the 1.2 binaries available somewhere? I would like to use it with the latest version of AirSim. |
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You can download the Landscape Mountains map from https://github.com/microsoft/AirSim/releases/tag/v1.2.0.
But you will not be able to use the new API methods that were added since 1.2.
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发送时间: 2021年11月17日(星期三) 晚上9:00
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主题: Re: [microsoft/AirSim] No Transmission Towers in Landscape Mountains Unreal Environment (Discussion #3357)
Hi, is the Landscape Mountains environment with transmission lines from the 1.2 binaries available somewhere? I would like to use it with the latest version of AirSim.
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Hi @edwardjan! and Welcome! The Landscape Mountains environment in 1.3.1 doesn't have power lines. But the one in 1.2 has it. So, try with the binary from that version and tell us if you get another issue (you will not be able to use the new API methods that were added since 1.2)