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_211.java
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_211.java
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package com.fishercoder.solutions;
public class _211 {
public static class Solution1 {
public static class WordDictionary {
WordNode root;
/**
* Initialize your data structure here.
*/
public WordDictionary() {
root = new WordNode();
}
public void addWord(String word) {
char[] chars = word.toCharArray();
addWord(chars, 0, root);
}
private void addWord(char[] chars, int index, WordNode parent) {
char c = chars[index];
int idx = c - 'a';
WordNode node = parent.children[idx];
if (node == null) {
node = new WordNode();
parent.children[idx] = node;
}
if (chars.length == index + 1) {
node.isLeaf = true;
return;
}
addWord(chars, ++index, node);
}
public boolean search(String word) {
return search(word.toCharArray(), 0, root);
}
/**
* This is also a beautifully designed recursive function.
*/
private boolean search(char[] chars, int index, WordNode parent) {
if (index == chars.length) {
if (parent.isLeaf) {
return true;
}
return false;
}
WordNode[] childNodes = parent.children;
char c = chars[index];
if (c == '.') {
for (int i = 0; i < childNodes.length; i++) {
WordNode n = childNodes[i];
if (n != null) {
boolean b = search(chars, index + 1, n);
if (b) {
return true;
}
}
}
return false;
}
WordNode node = childNodes[c - 'a'];
if (node == null) {
return false;
}
return search(chars, ++index, node);
}
/**
* This is a cool/standard design for a Trie node class.
*/
private class WordNode {
boolean isLeaf;
WordNode[] children = new WordNode[26];
}
}
/**
* Your WordDictionary object will be instantiated and called as such:
* WordDictionary obj = new WordDictionary();
* obj.addWord(word);
* boolean param_2 = obj.search(word);
*/
}
}