diff --git a/README.md b/README.md index abc00bb5..2613f5a9 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,8 @@ It's designed around the networking requirements of competitive multiplayer games like first person shooters. +Generally speaking, if you have a custom game engine written in C++ and you want to network your game, Yojimbo is a good choice. + ![image](https://github.com/mas-bandwidth/yojimbo/assets/696656/098935f2-ba2b-4540-8d7f-474acc7f2cd8) It has the following features: