diff --git a/include/yojimbo_base_client.h b/include/yojimbo_base_client.h index 6910c33a..db7d3c80 100644 --- a/include/yojimbo_base_client.h +++ b/include/yojimbo_base_client.h @@ -46,7 +46,7 @@ namespace yojimbo @param allocator The allocator for all memory used by the client. @param config The base client/server configuration. @param time The current time in seconds. See ClientInterface::AdvanceTime - @param allocator The adapter to the game program. Specifies allocators, message factory to use etc. + @param adapter The adapter to the game program. Specifies allocators, message factory to use etc. */ explicit BaseClient( class Allocator & allocator, const ClientServerConfig & config, class Adapter & adapter, double time ); diff --git a/include/yojimbo_client_interface.h b/include/yojimbo_client_interface.h index 88b0c927..35fdd432 100644 --- a/include/yojimbo_client_interface.h +++ b/include/yojimbo_client_interface.h @@ -102,7 +102,7 @@ namespace yojimbo /** Is the client connected to a server? - This is true once a client successfully finishes connection negotiatio, and connects to a server. It is false while connecting to a server. + This is true once a client successfully finishes connection negotiation, and connects to a server. It is false while connecting to a server. @returns true if the client is connected to a server. */