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model_buckslip_updatable.go
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model_buckslip_updatable.go
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/*
Lob
The Lob API is organized around REST. Our API is designed to have predictable, resource-oriented URLs and uses HTTP response codes to indicate any API errors. <p> Looking for our [previous documentation](https://lob.github.io/legacy-docs/)?
API version: 1.3.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package lob
import (
"encoding/json"
)
// BuckslipUpdatable struct for BuckslipUpdatable
type BuckslipUpdatable struct {
// Description of the buckslip.
Description NullableString `json:"description,omitempty"`
// Allows for auto reordering
AutoReorder *bool `json:"auto_reorder,omitempty"`
// The quantity of items to be reordered (only required when auto_reorder is true).
ReorderQuantity *float32 `json:"reorder_quantity,omitempty"`
}
// NewBuckslipUpdatable instantiates a new BuckslipUpdatable object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBuckslipUpdatable() *BuckslipUpdatable {
this := BuckslipUpdatable{}
return &this
}
// NewBuckslipUpdatableWithDefaults instantiates a new BuckslipUpdatable object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBuckslipUpdatableWithDefaults() *BuckslipUpdatable {
this := BuckslipUpdatable{}
return &this
}
// GetDescription returns the Description field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *BuckslipUpdatable) GetDescription() string {
if o == nil || o.Description.Get() == nil {
var ret string
return ret
}
return *o.Description.Get()
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *BuckslipUpdatable) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Description.Get(), o.Description.IsSet()
}
// HasDescription returns a boolean if a field has been set.
func (o *BuckslipUpdatable) HasDescription() bool {
if o != nil && o.Description.IsSet() {
return true
}
return false
}
// SetDescription gets a reference to the given NullableString and assigns it to the Description field.
func (o *BuckslipUpdatable) SetDescription(v string) {
o.Description.Set(&v)
}
// SetDescriptionNil sets the value for Description to be an explicit nil
func (o *BuckslipUpdatable) SetDescriptionNil() {
o.Description.Set(nil)
}
// UnsetDescription ensures that no value is present for Description, not even an explicit nil
func (o *BuckslipUpdatable) UnsetDescription() {
o.Description.Unset()
}
// GetAutoReorder returns the AutoReorder field value if set, zero value otherwise.
func (o *BuckslipUpdatable) GetAutoReorder() bool {
if o == nil || o.AutoReorder == nil {
var ret bool
return ret
}
return *o.AutoReorder
}
// GetAutoReorderOk returns a tuple with the AutoReorder field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BuckslipUpdatable) GetAutoReorderOk() (*bool, bool) {
if o == nil || o.AutoReorder == nil {
return nil, false
}
return o.AutoReorder, true
}
// HasAutoReorder returns a boolean if a field has been set.
func (o *BuckslipUpdatable) HasAutoReorder() bool {
if o != nil && o.AutoReorder != nil {
return true
}
return false
}
// SetAutoReorder gets a reference to the given bool and assigns it to the AutoReorder field.
func (o *BuckslipUpdatable) SetAutoReorder(v bool) {
o.AutoReorder = &v
}
// GetReorderQuantity returns the ReorderQuantity field value if set, zero value otherwise.
func (o *BuckslipUpdatable) GetReorderQuantity() float32 {
if o == nil || o.ReorderQuantity == nil {
var ret float32
return ret
}
return *o.ReorderQuantity
}
// GetReorderQuantityOk returns a tuple with the ReorderQuantity field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BuckslipUpdatable) GetReorderQuantityOk() (*float32, bool) {
if o == nil || o.ReorderQuantity == nil {
return nil, false
}
return o.ReorderQuantity, true
}
// HasReorderQuantity returns a boolean if a field has been set.
func (o *BuckslipUpdatable) HasReorderQuantity() bool {
if o != nil && o.ReorderQuantity != nil {
return true
}
return false
}
// SetReorderQuantity gets a reference to the given float32 and assigns it to the ReorderQuantity field.
func (o *BuckslipUpdatable) SetReorderQuantity(v float32) {
o.ReorderQuantity = &v
}
func (o BuckslipUpdatable) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Description.IsSet() {
toSerialize["description"] = o.Description.Get()
}
if o.AutoReorder != nil {
toSerialize["auto_reorder"] = o.AutoReorder
}
if o.ReorderQuantity != nil {
toSerialize["reorder_quantity"] = o.ReorderQuantity
}
return json.Marshal(toSerialize)
}
type NullableBuckslipUpdatable struct {
value *BuckslipUpdatable
isSet bool
}
func (v NullableBuckslipUpdatable) Get() *BuckslipUpdatable {
return v.value
}
func (v *NullableBuckslipUpdatable) Set(val *BuckslipUpdatable) {
v.value = val
v.isSet = true
}
func (v NullableBuckslipUpdatable) IsSet() bool {
return v.isSet
}
func (v *NullableBuckslipUpdatable) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBuckslipUpdatable(val *BuckslipUpdatable) *NullableBuckslipUpdatable {
return &NullableBuckslipUpdatable{value: val, isSet: true}
}
func (v NullableBuckslipUpdatable) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBuckslipUpdatable) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}