- Month/Day Code freeze for the endgame
- Month/Day Endgame done
- Month/Day Expected release date (this may change)
- Check that all queries in this issue use the current milestone endgame champion
- Run OSS tool endgame champion
- Update links in the Endgame notebooks to point to new milestone endgame champion
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms at 5pm PT
- Create test plan items following the template here by 6pm PT
- Add verification-needed label to features needed testing and are not tested by TPIs.
- Update your availability for testing here - https://vscode-tools.azurewebsites.net/team-manifest team
- Update availability of testers in vacation. Double check N/A testers. endgame champion
- Test plan items assigned (using https://vscode-tools.azurewebsites.net/test-plan-items)
- Run the tool multiple times to balance load if test items come in later and assignments are already made
- Assigned to you
- 🔖All closed feature-requests either have a
verification-needed
oron-testplan
label - Test build starts at 7am CET
- Test plan ready by 8am CET
- 🔖Testing
- 🔖Verification needed
- 🔖Testing
- Remind team members to assign issues that they intend to fix to the current milestone
- Fixing (self-assigned, milestone assigned)
- 🔖Verification needed
- Fixing (self-assigned, milestone assigned, no need for PR or review)
- Increased scrutiny sets in due to testing being completed. Fixes pose a much higher risk
- Move issues to the next month that can be deferred
- 🔖Verification needed
- 🔖Verification
- Build a
stable
build to ensure stable build is green endgame champion - Pause scheduled
insider
builds endgame champion - Satellite modules/npm packages ready, version updated, smoke tested
- yo generator @aeschli
- node debug @weinand
- js-debug @connor4312
- node debugadapter node @weinand
- debug adapter protocol @weinand
- custom data for html/css @aeschli
- Only candidate issues are open and assigned to 🔖milestone
- All issues 🔖verified
- Branch code to
release/<x.y>
after all expected fixes are in (latest 5PM PST) endgame champion - Branch distro to
release/<x.y>
after all expected fixes are in (latest 5PM PST) endgame champion - Announce
main
is open for business endgame champion - Fixing (PR + review required once branched - major bugs only - to be discussed in stand-up meeting, labeled as
candidate
) - All release notes updated
- release notes are collected in a file named
v<Major>_<Minor>.md
in this repo directory - @aeschli
- @alexdima
- @alexr00
- @bpasero
- @chrmarti
- @connor4312
- @dbaeumer
- @deepak1556
- @egamma
- @hediet
- @isidorn
- @JacksonKearl
- @joaomoreno
- @joyceerhl
- @jrieken
- @kieferrm
- @lramos15
- @lszomoru
- @meganrogge
- @mjbvz
- @rebornix
- @roblourens
- @rzhao271
- @sandy081
- @sbatten
- @tanhakabir
- @tylerleonhardt
- @tyriar
- @weinand
- release notes are collected in a file named
- Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. We have improved the tooling so that the endgame champion can generate the pull request acknowledgment for all repositories at once. endgame champion
-
debug-adapter-protocol
,inno-updater
,jsonc-parser
,language-server-protocol
,lsif-node
,vscode
,vscode-codicons
,vscode-css-languageservice
,vscode-debugadapter-node
,vscode-dev-containers
,vscode-docs
,vscode-emmet-helper
,vscode-eslint
,vscode-extension-samples
,vscode-generator-code
,vscode-hexeditor
,vscode-html-languageservice
,vscode-js-debug
,vscode-js-debug-companion
,vscode-js-profile-visualizer
,vscode-jshint
,vscode-json-languageservice
,vscode-languageserver-node
,vscode-livepreview
,vscode-loader
,vscode-lsif-extension
,vscode-node-debug
,vscode-node-debug2
,vscode-pull-request-github
,vscode-recipes
,vscode-references-view
,vscode-textmate
,vscode-vsce
-
- Acknowledge issue trackers from the community @chrmarti
- Add notable fixes to the release notes all
- When done fixing/verifying and there are changes since last build at the end of day PT
- Build and manually release Insider from release/<x.y> endgame champion
- Localization: Run Update VS Code Branch in the vscode-loc-drop repo with
release/*
as the VS Code Branch parameter (it's the default so you shouldn't have to change anything) endgame champion
- Polish release notes redmond
- Fixing (only critical bugs - no string changes)
- 🔖milestone issues
- 🔖candidate issues
- Polish release notes redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>
endgame champion - Build
Insider
fromrelease/<x.y>
endgame champion - Manually release
Insider
endgame champion - Build stable for all platforms as new candidate issues come in endgame champion
- Documentation updated
- @aeschli
- @alexdima
- @alexr00
- @bpasero
- @chrmarti
- @connor4312
- @dbaeumer
- @deepak1556
- @egamma
- @hediet
- @isidorn
- @JacksonKearl
- @joaomoreno
- @joyceerhl
- @jrieken
- @kieferrm
- @lramos15
- @lszomoru
- @meganrogge
- @mjbvz
- @rebornix
- @roblourens
- @rzhao271
- @sandy081
- @sbatten
- @tylerleonhardt
- @tyriar
- @weinand
- Run
scripts/test-documentation.sh|bat
and add file or fix issues if there are new colors that are not documented. endgame champion
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame. endgame champion
- Build stable for all platforms endgame champion
- Sanity check of installable bits (server instructions)
- Windows 32 bit owner
- signed installer 32-bit
- signed user installer 32-bit
- zip 32-bit
- server 32-bit
- Windows 64 bit owner
- signed installer 64-bit
- signed user installer 64-bit
- zip 64-bit
- server 64-bit
- Windows ARM64 owner
- signed installer ARM64
- signed user installer ARM64
- zip ARM64
- macOS
- Universal owner
- Intel owner
- Intel server owner
- Apple Silicon owner
- Linux x64
- deb owner
- rpm owner
- archives owner
- snap (
sudo snap install --classic --dangerous <file>.snap
) owner
- Linux server owner
- x64
- x64 Alpine
- ARM32
- ARM64
- Windows 32 bit owner
- Publish website @gregvanl
- Publish to stable endgame champion
- Trigger the vscode.dev Deploy pipeline for the
prod
deployment target endgame champion - Create an official release endgame champion
- Create a tag (make sure you pull the release branch first):
git tag <x.y.z>
- Push the tag:
git push origin <x.y.z>
- Create a GitHub release: Open the GitHub tags, and click far right
... > Create Release
. Use the correct title and description from our release notes. Also change the relative links for the key highlight list items to absolute links Example
- Create a tag (make sure you pull the release branch first):
- Twitter announcement @chrisdias
- Enable scheduled
insider
builds endgame champion - Bump up the version in
package.json
onmain
- endgame champion - Publish @types/vscode endgame champion
- Close the milestone on GitHub endgame champion
- If a recovery build is needed, proceed to https://github.com/microsoft/vscode/wiki/Endgame-Recovery-Template or https://github.com/microsoft/vscode-internalbacklog/wiki/Patch-Tuesday-Release-Endgame-Template/ endgame champion