diff --git a/common/web/gesture-recognizer/src/engine/headless/gestures/specs/gestureModel.ts b/common/web/gesture-recognizer/src/engine/headless/gestures/specs/gestureModel.ts index 525bad9ed4b..53247c40216 100644 --- a/common/web/gesture-recognizer/src/engine/headless/gestures/specs/gestureModel.ts +++ b/common/web/gesture-recognizer/src/engine/headless/gestures/specs/gestureModel.ts @@ -22,7 +22,7 @@ export interface ResolutionChain { // is not "locked-in" export interface OptionalChain { - type: 'optional-chain', + type: 'optional-chain', // With spec-shift: 'reset'? allowNext: string } @@ -89,13 +89,6 @@ export interface GestureModel { // upon completion of the chain. Optional-chaining can sustain the chain while the // potential child gesture is still a possibility. - // If we're locked-in on the gesture being matched and its detection occurs under the influence - // of another gesture, should that "another gesture" complete, this flag specifies if the - // locked-in "subgesture" should be maintained or auto-cancelled as a consequence. - // - // Default: cancelled. - readonly sustainWhenNested?: boolean; - // TODO: allow function for correlating multitouch paths (like for caret-pannning) // But that's something we'll likely defer past 17.0. // Probably: takes both paths' stat-objects. (Fortunately, the stats object holds