hexo/node_modules/hexo-renderer-stylus/README.md

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2023-10-03 11:14:36 +08:00
# hexo-renderer-stylus
[![Build Status](https://travis-ci.org/hexojs/hexo-renderer-stylus.svg?branch=master)](https://travis-ci.org/hexojs/hexo-renderer-stylus)
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Add support for [Stylus] with [nib] and other plugins.
## Install
Prerequisites:
- Hexo 3: >= 0.2
- Hexo 2: 0.1.x
``` bash
$ npm install hexo-renderer-stylus --save
```
## Options
You can configure this plugin in `_config.yml`.
``` yaml
stylus:
compress: false
sourcemaps:
comment: true
inline: true
sourceRoot: ''
basePath: .
plugins: 'nib'
```
- **compress** - Compress generated CSS (default: `false`)
- **sourcemaps**
- **comment** - Adds a comment with the `sourceMappingURL` to the generated CSS (default: `true`)
- **inline** - Inlines the sourcemap with full source text in base64 format (default: `false`)
- **sourceRoot** - `sourceRoot` property of the generated sourcemap
- **basePath** - Base path from which sourcemap and all sources are relative (default: `.`)
- **plugins** - Stylus plugin(s) (default: `nib`)
## Setting Stylus variables
It is possible to set variables that can be used in Stylus.
The purpose of setting variable is to avoid direct modification of the Stylus code,
and thus to make themes more generic
For example, instead of hardcoding:
```stylus
div
color #FFCC44
```
You can refer to a variable:
```stylus
div
color convert(hexo-config("moody_red"))
```
And in your **theme's** configuration, you can define this variable:
```yml
moody_red: "#8B0001"
```
(The "convert" function above is here to convert the string into an actual stylus color)
You can also use the theme_config variable in the main `_config.yml`:
```yml
theme_config:
moody_red: "#8B0001"
```
[Stylus]: http://stylus-lang.com/
[nib]: http://stylus.github.io/nib/
## Extensibility
This plugin provide a filter `stylus:renderer` to allows you extend it. When there's something you cannot do in Stylus, define it in JavaScript!
For example, to define some global variable:
```js
hexo.extend.filter.register('stylus:renderer', function(style) {
style
// we may define a global variable by passing a `Node`
.define('has-canvas', require('stylus').nodes.false);
// stylus also casts JavaScript values to their Stylus equivalents when possible
.define('families', ['Helvetica Neue', 'Helvetica', 'sans-serif'])
// also allows you to provide a JavaScript-defined function to Stylus
.define('get-list', function(){
return ['foo', 'bar', 'baz'];
});
})
```
Save the file in "scripts/" folder and run Hexo as usual.
Notice: for more JavaScript api, refer to stylus's [documentation](http://stylus-lang.com/docs/js.html).