2023-10-03 11:14:36 +08:00
## Nan::Callback
`Nan::Callback` makes it easier to use `v8::Function` handles as callbacks. A class that wraps a `v8::Function` handle, protecting it from garbage collection and making it particularly useful for storage and use across asynchronous execution.
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< a name = "api_nan_callback" > < / a >
### Nan::Callback
```c++
class Callback {
public:
Callback();
explicit Callback(const v8::Local< v8::Function > &fn);
~Callback();
bool operator==(const Callback & other) const;
bool operator!=(const Callback & other) const;
v8::Local< v8::Function > operator*() const;
MaybeLocal< v8::Value > operator()(AsyncResource* async_resource,
v8::Local< v8::Object > target,
int argc = 0,
v8::Local< v8::Value > argv[] = 0) const;
MaybeLocal< v8::Value > operator()(AsyncResource* async_resource,
int argc = 0,
v8::Local< v8::Value > argv[] = 0) const;
void SetFunction(const v8::Local< v8::Function > &fn);
v8::Local< v8::Function > GetFunction() const;
bool IsEmpty() const;
void Reset(const v8::Local< v8::Function > &fn);
void Reset();
MaybeLocal< v8::Value > Call(v8::Local< v8::Object > target,
int argc,
v8::Local< v8::Value > argv[],
AsyncResource* async_resource) const;
MaybeLocal< v8::Value > Call(int argc,
v8::Local< v8::Value > argv[],
AsyncResource* async_resource) const;
// Deprecated versions. Use the versions that accept an async_resource instead
// as they run the callback in the correct async context as specified by the
// resource. If you want to call a synchronous JS function (i.e. on a
// non-empty JS stack), you can use Nan::Call instead.
v8::Local< v8::Value > operator()(v8::Local< v8::Object > target,
int argc = 0,
v8::Local< v8::Value > argv[] = 0) const;
v8::Local< v8::Value > operator()(int argc = 0,
v8::Local< v8::Value > argv[] = 0) const;
v8::Local< v8::Value > Call(v8::Local< v8::Object > target,
int argc,
v8::Local< v8::Value > argv[]) const;
v8::Local< v8::Value > Call(int argc, v8::Local< v8::Value > argv[]) const;
};
```
Example usage:
```c++
v8::Local< v8::Function > function;
Nan::Callback callback(function);
callback.Call(0, 0);
```