diff --git a/README.md b/README.md index 3ed4084..d7e4efe 100644 --- a/README.md +++ b/README.md @@ -476,4 +476,5 @@ Of course, first of all, thanks to the direct [contributors](https://github.com/ But also, I want to thank the people who helped me with the project in some way, even if they didn't contribute directly. Here's the list of them: - [Ka5tis](https://github.com/Ka5tis) - for investigating the issue with a "spiky terrain" and finding a solution - changing the `DisplacementLayer` size to a higher value. -- [Kalderone](https://www.youtube.com/@Kalderone_FS22) - for useful feedback, suggestions, expert advice on the map-making process and highlihting some important settings in the Giants Editor. \ No newline at end of file +- [Kalderone](https://www.youtube.com/@Kalderone_FS22) - for useful feedback, suggestions, expert advice on the map-making process and highlihting some important settings in the Giants Editor. +- [OneSunnySunday](https://www.artstation.com/onesunnysunday) - for expert advice on Blender, help in processing background terrain, and compiling detailed tutorials on how to prepare the OBJ files for use in Giants Editor.