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Changelog.txt
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Changelog.txt
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v1.0.11
Mod Support:
- Updated resource definitions for Kerbalism
- Partially updated support for JSIAdvTransparendPods
Bug Fixes:
- Corrected some CLS definitions
- the deprecated gangways are now invisible in the techtree (again)
- parts can now be attached to the surface of the ISRU
- Workaround for Assedloader bug for multiple KSPedia sites
v1.0.10
Update to 1.1.2:
- Recompiled plugin dll.
Enhancements:
- Added the first KSPedia entries (still more to come).
- The Attachable Landing Gear is much more robust and better handable now.
Mod Support:
- Added support for ScanSAT (Thanks to Dr. Jet).
- Cry-5000 was updated to support latest JSIAdvTransparendPods features (Thanks to JPLRepo).
Bug Fixes:
- Fixed lights going off on expandable parts when loading (again). (Thanks to Svizel).
- Fixed visual appearance of the drills.
- Excess Fertilizer is not dumped anymore, this closes a hole in the lifecycle for USI-LS (Thanks to Svizel).
- Added missing "Transfer Crew" option on deployable parts.
- The deploy animation of the underside landing leg now works properly again.
- The syspension of the attachable landing leg now works again.
v1.0.9
Mod Support:
- Added support for Kerbalism
- Updated support for DeepFreeze (Thanks to JPLRepo for the update)
Bug Fixes:
- Rewritten IVA logic for the expandable parts. This should prevent kerbals from dissapearing and game crashes when loading a vessel.
- Fixed support for the RPM Transparent Pod feature.
v1.0.8
Update to 1.1:
- Updated Landing Legs and Wheels
- Better support for the new Cutaway feature
- Added TAGS for searching
- Recompiled plugin dll
Enhancements:
- The deployable parts can now also be deployed in the VAB/SPH
- Adjusted data storage of the Science Laboratory
Mod Support:
- Updated support for RPM (new transparent pod feature). Thanks to JPLRepo.
Bug Fix:
- The IVA of the Corridor Airlock is now rotated correctly
- The visual glitch for the Bi-Cupler when obscured by a transparent part in the editor does not appear in 1.1 anymore.
v1.0.7
Update to 1.1:
- Experimental versions for KSP 1.1
v1.0.6
Bug Fix:
- The support for Snack! and IFI Life-Support now works properly (Greenhouse produces LifeSupport/Snacks now)
v1.0.5
General Changes:
- The Airfilter and the Water-Drill for TAC/USI-LS now use the stock harvester module
- Removed settings config for USI-LS to prevent confusion
- Additional resources are only added when a mod needing this resource is installed
- Small tweak on the new Flag
Bug Fixes:
- Fixed error when loading the editor icons
v1.0.4
Enhancements:
- Removed duplicate flag and added a new one.
- The Airlock-End and the End-Cap now have mounts for landing legs
Bug-Fixes:
- The windows of the deployable parts stay lit when returning to a vessel
- The deprecated/unavailable parts are not shown in the techtree anymore
- The big water container now have water (thanks to cdp1337)
v1.0.3
Enhancements:
- Reduced number of Manufaturers to two to remove unnecessary clutter
Mod Support:
- Added support for Tweak-Scale for the corridor parts
- Enabled water containers for USI-LS
Bug Fixes:
- Fixed a shift of focus when another vessel comes in physics range and it has a deployed part
- The Algae Farm now produces the right abounts of CO2 and Organics for TAC-LS
- Added Exception Checks for the Editor Categories. Other mods should be visible again when an error happens.
v1.0.2
Bug Fix:
- Updated Version file
v1.0.1
Bug Fix:
- The flexible KAS tube is now textured again
v1.0.0
New Parts:
- Added Central Hub
- Added Garage Parts (5x)
- Added Inline-drill
- Added landing-gear for the underside of parts
- Added container version of the science-jr.
Mod Support:
- Updated Mod-Support for DeepFreeze
- Updated Mod-Support for USI-LS
- Rebalanced TAC-LS (permanent bases on some planets are now possible)
- Added Drill for Water for TAC-LS and USI-LS
Enhancements:
- Changed the structure of the mod folder to easier remove unwanted parts
- Added support for symmetrical attachment for the bi/triple couplers
- All parts that decouple now also have a sound and particles when they decouple
- Icons in the editor are no longer blurry when a lower texture resolution is set
Bug Fixes:
- Removed Surface Attach abilit of landing gear to avoid missing decouple bug
- Wheels on the new landing gear now rotate to the right direction when driving
- Deployable Parts are now always deployed when they appear in a rescue mission
- Contracts are now updated for crew capacity when a part is deployed
v0.2.10
Bug-Fixes:
- Fixed Plugin and Collider issues from the modular corridors
v0.2.9
General:
- Recompiled for KSP 1.0.5
- Updated Contract-Configs for the new system
New Parts:
- Added End-Cap with one storage slot
Mod Support:
- Moved the science category of the KIS-container to be available AFTER the storage-modules
- Added big version of the KIS container
- Added support for Keepfit
- Added support for KabinKraziness
Enhancements:
- Replaced corridors with modular versions
- Replaced the old landing-gear for better ground clearance and modularity
- All sides of the base-profile crossway are now modular
- Resized triple-adapter to fit the new landing gear
Bug Fixes:
- Rescaled and moved the airlocks and ladders to avoid sliding and bouncing
v0.2.8
Mod Support (Tweaks)
- Removed HUD for RPM from Cupola, it did not fit
- Rebalanced weight and lenght of the flexible corridor
Enhancements:
- The Airlocks on the parts now look similar
- Texture and UV tweaks for a more unified look
- The Corridor airlock now has a stack node on the opposite site too
- Rebalanced max. impact-speed for the parts
Bug Fixes:
- Moved Throttle in Cupola to avoid clipping
- Fixed Errors in *.cfg files preventing life-support recyclers to work
- Fixed several typos in the descriptions
v0.2.7b
Bug Fixes:
- Added missing CLS support for the airlocks
- Fixed wrong CLS definition for the flexible corridor (KAS)
- Fixed wrong KIS-Item definition for the flexible corridor
v0.2.7
New Parts:
- Added Fuel-Cell container
- Added Base Profile End-Airlock (with KIS storage)
- Added Base Profile Side-Airlock (with KIS storage)
- Added Size3 Tri-Coupler
Enhancements:
- The KPBS parts now also satisfy the contracts for bases (thanks to Fraz86), needs ModuleManager
- Optimized memory-usage of some parts
- Removed unimportant debug-outputs from the plugin
- Restricted passability for CLS to the main nodes on the modules (thanks to Fraz86)
New Functionality:
- Added science experiment for the greenhouse
- Added the habitats and the greenhouse as possible part request for bases (needs ModuleManager)
Mod Support:
- Added bigger KIS baseplate
- Added support for Remote Tech
- Removed RPM Monitor as TV from the habitats (it will be replaced by a better model later)
- Added support for FilterExtentions (will be available when FilterExtentions is updated)
- Adapted LS parts to better fit with (SETI)CTT
Bug Fixes:
- Fixed wrong techtree definitions of some parts for CTT which prevented them from appearing in the techtree
- Adjusted the colliders of the Service-Bay it should be a bit easier to attach now
- Outsourced configs for CLS on the Life-Support parts, this should prevent clutter in the log
- The Habitat MK2 and the 2-Eng Corridor Adapter are now passable in CLS again
- Adjusted placement of ladder on Planetary Control. This should reduce jumping when going on EVA
v0.2.6
New Parts:
- Added corridor with mounts for landing-legs
Mod Support:
- Added flexible tube for KAS
Enhancements:
- Transparent windows for RPM are now off by default to increase performance
Bug-Fixes:
- Fixed lighting of the Habitat MK2
- The Corridor Airlock is now passable for CLS
v0.2.5
New IVA:
- Added the IVA for the Laboratory
Enhancements:
- Moved the parts in the techtree to more reasonable nodes
- Renamed the gangway parts to corridor
Mod Support:
- Added support for DeepFreeze (Cryopods and Container). Thanks to JPLRepo and MerlinsMaster for them!
- Added support for Community-Tech-Tree
- Updated support for RPM to be compatible with switchable window transparency
Bug-Fixes:
- The small inline modular storage is now also labeled as "inline"
- Fixed emissive lights for the deployable modules
- Fixed the inverted wheel direction
- The greenhouse is now visible in the Mod filter again
- Added missing the CoM offsets for the last containers
v0.2.4
Bug-Fixes:
- Added missing source-files
- Removed crew-capacity from the crossSection
v0.2.3
New Parts:
- Added 4X Modular Storage for the Size2 profile
- Added 8X Modular Storage for the Size2 profile
- Added Crosssection for the base profile
Enhancements:
- Optimized some Collision-Meshes to be more stable and faster
- Expandable modules now have an Airlock on the side and on the top
- Adjusted center of mass for the containers
- Adjusted steering of the combined landing legs
- Changed status-text of the greenhouse when no crew is in that part
- Moved support for CLS into separate file to prevent log spam of missing modules
- The greenhouse can now be found in the Life-Support section when a LS system is installed
Mod Support:
- Added support for Raster-Prop-Mointor (with transparent windows)
- Added support for RealFuels, Modular Fuel Tanks and Stockalike Realfuels
Bug-Fixes:
- Tweaked thermal properties of the docking-ports to counteract the overheating bug
- Partially reverted rotation of Landing-Leg and Landing-Gear to reenable symmetry (this whill break the landing legs and
- Base Bi-Cupler now has the right bulkhead profile set
- Set the waste capacity of the greenhouse to the right value
- The Greenhouse now still produces food for TAC-LS when oxygen is full
- Kerbal can now also walk on parts while these parts are animated
- Potentally fixed clippin bug when deploying the modules
v0.2.2
New IVA:
- Added the IVA for the Command Module
Enhancements:
- Rebalanced the Capacities of some of the LS Container (mainly TAC)
- Reoriented the Landing-Leg and the Landing-Gear, is shoud be way easer now to attach them
Bug fixes:
- Tweaked thermal properties of the adapters, hopefully counteracting the overheating bug
- Fixed the model definition of the KIS container, it is available again
- Fixed wrong definition for resources for TAC in the Habitats and the Greenhouse
v0.2.1
Bug fixed:
- Fixed Error in pluging dll causing the Filters to not work correctly
v0.2.0
New Parts:
- Added Landing-Leg/Wheel combination part
- Added Storage Module for 4 Containers
Mod Support:
- Added support for the following Life-Support mods (This might break the Greenhouse as it is used now)
* TAC-LS
* USI-LS
* Ioncross Crew Support
* Snacks!
* ECLSS
* IFI Life Support
Enhancements:
- Added config file to enable/disable filter in the VAB/SPH (as prep. for FilterExtension compatibility)
- Changed capacity of the KIS container to be more realistic.
- Life Support mods can have their on function filter
- Added option to see all parts in one function filter (disabled by default)
Bug fixes:
- Fixed Landing Leg having wrong suspension name (it spammed the log)
- Corrected typo in Airlock IVA texture
v0.1.5
New Parts:
- Added a smaller variant for the modular storage
- Added a KIS Container for the storage.
New Interiors:
- Added interior for the Habitat MK1
- Added interior for the Gangway-Airlock
Bug fixes:
- The deployable parts now also support storeage of the KIS inventory
- The Landing Control "MAL" Part is not attached upside down anymore
v0.1.4
New Parts:
- Added the Planetary ISRU
- Added the "Bigfoot" Landing Legs
- Added Base to MK2 adapter
- Added Base to Size1 adapter
- Added Xenon Container
- Added Stack-Separator for the Base-Profile
- Added Bi-Cupler for two Bases to Size2
- Added Heat-Shield with the Base Profile
Enhancements:
- Scaled down the chairs in the IVA of Habitat MK2 so one can see the Kerbals face
- Changed crew capaity of Habitat MK1 from 2 to 3
- The Base parts can now also be found in a new profile category and in two new Manufaturer categories
- Added new main filter for this mod with functions as subcategory
Bug fixes:
- Habitat MK1 is now in the right science category
- Several Typos and errors in the descriptions removed. Thanks to Wolf Baginski for pointing them out!
- Scaled and mirrored some flags on the parts to be correct.
v0.1.3
Corrected license in the readme file to CC-BY-NC
v0.1.2
New Parts:
- Added the Habitat Module MK1 for two Kerbals
- Added the MAL top mounted control unit
New IVAs:
- Added the IVA for the Cupola
Enhancements:
- The doors are scaled up and repositioned.
- Added Stack-Nodes on top and bottom of the parts
- The windows now have a structural segment where they bend (no potential (theoretical) structural weakness)
- The deployable module now all mention the number of kerbals they can hold
- The current IVAs now have better lighing
- Some Texure tweaks in the Habitat MK2
- Added flags to some of the modules
Mod Support:
- All the parts now support CLS
Bug fixes:
- The gangway-airlock and the habitat mk2 can now store experiments and the habitat mk2 now allows crew reports
- Repositioned the center of mass of some modules, it was slightly offset
- Corrected some typos in the descriptions
v0.1.1
- Fixed the path error in the .cfg files. The parts war now available in the SPH and VAB
v0.1.0
- Inital release.