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Question about render result on different PC #6
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Interesting, not sure what could be happening here. Can you run splatapult with the -d flag and paste the result here? It looks like the sort isn't working properly, which could mean something was wrong with the compute shader... Or it could be due to a low resolution z-buffer. Anyway, paste log into this issue and I'll take a look. (btw, cool scan) |
I'm able to reproduce this on Intel integrated graphics. Looking into it. |
Still not correct on AMD now, getting the same result.
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And here is bullet time video of the model, hope you like it :) |
Leaving this open, until I can get access to an AMD gpu. |
I have tried to add On NV GPU (the similar message goes on all the time):
On AMD GPU, no error printing. |
Today I have a VR test on PICO 4 with 3070, it also comes the render problem, just like on AMD GPU. I guess is there any bug in sorting? |
w.r.t. twinkling, It's hard to say if this is a bug or just inherent in the splat rendering algorithm. In desktop if you're not using the movement keys the camera is stationary. However, in VR your head is never truly stationary. Even small angle changes in your head will cause drastic changes in splat rendering order, especially when looking perpendicular to a flat surface like a wall. As you say, the "twinkling" is more noticeable when the frame rate is low. If it's not too much trouble, can you make an video capture? This would help me identify the issue. Also, there was recently a fix for VR rendering format. Could you re-download the zip again. Thanks. |
I have rebuild with the latest code yesterday, so I think the fix should be contained. Btw, I could record the "twinkling" on AMD GPU the day after tomorrow. |
Here is the video running on AMD. video.mp4 |
This should fix issue #6 with Intel and AMD gpus.
Hi, I think I have a fix for this problem. Could you try the latest zip file to see if it fixes the issue. Also, It might render a bit faster, I've integrated a new sort algorithm. |
Hi, I have tried the latest version, and now having these error.
On NV platform run well, and faster than the last version. |
Re-opening, It looks like the new compute shader for sort is failing on AMD. I'll try getting my hands on a AMD video card and fix this issue. Thanks for testing this! |
I was able to get a hold of an AMD Radeon RX 6600, and verified it runs now. Can you try downloading the zip file and test it again. Much appreciated |
Printing result changes a bit, but still could not work.
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Hmm, I don't get that issue on my AMD Radeon RX 6600, which AMD card do you have? Can you try updating the driver? |
I am testing on ROG Ally, which CPU+GPU is AMD Ryzen™ Z1 Extreme. |
Hello! I'm testing the latest version and get the same err log as oUp2Uo, I'm working on win11 and my CPU is AMD 7735H, GPU is 680M(integrated graphic) |
Hi, I tried to run the same program with the same ply on 2 different PC (one using NV graphic card, another using AMD)
And I found the display result is quite different.
(running in window and than maximum the window, than take the screenshot)
NV (GTX 1050):
AMD (Z1E):
The NV PC has even high desktop resolution than AMD PC.
It seems that NV render result is quite better than AMD.
Do you have any idea about this?
Thank you.
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