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[Feature Request] [RetroAchievements] Differentiate missable achievements [m] on UI #19632

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RenanSD007 opened this issue Nov 13, 2024 · 0 comments
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RetroAchievements RetroAchievements related work
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@RenanSD007
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What should happen

At the moment it is impossible to know if an achievement is [m] through the emulator, in RetroArch for example if an achievement is missable,"[m]" appears before the text "Locked" if the achievement has not been earned, It would be nice to have a different background color for missable achievements while they are in the "Locked" state, when they are unlocked it would not need to differentiate. For example the achievement "Val-i-Klar, the Ashen Turtle!" is missable [m]
Screenshot_2024-11-13-15-55-42-693_org ppsspp ppsspplegacy

Who would this benefit

People who just want to use the emulator so they don't have to go to the website to know this information

Platform (if relevant)

None

Games this would be useful in

Games with many missable achievements (mostly RPGs)

Other emulators or software with a similar feature

RetroArch
Screenshot_2024-11-13-15-59-01-699_com retroarch

Checklist

@hrydgard hrydgard added this to the v1.19.0 milestone Nov 14, 2024
@hrydgard hrydgard added the RetroAchievements RetroAchievements related work label Nov 14, 2024
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